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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
36 lines
710 B
C
36 lines
710 B
C
#include "file_io.h"
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#include "locale.h"
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#include "size_t.h"
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inline int tolower_inline(int c) {
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return ((c < 0) || (c >= 0x100)) ? c : (int) (_current_locale.ctype_cmpt_ptr->lower_map_ptr[c]);
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}
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int stricmp(const char *s1, const char *s2) {
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char c1, c2;
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while (1) {
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c1 = tolower_inline(*s1++);
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c2 = tolower_inline(*s2++);
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if (c1 < c2) {
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return -1;
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}
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if (c1 > c2) {
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return 1;
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}
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if (c1 == 0) {
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return 0;
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}
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}
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}
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int strncasecmp(const char *s1, const char *s2, size_t n) {
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return __msl_strnicmp(s1, s2, n);
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}
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int strcasecmp(const char *s1, const char *s2) {
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return stricmp(s1, s2);
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} |