Files
PodeCaradox--GalaxyFrame/decomp/include/Game/Camera/CameraShakePatternImpl.hpp
T
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

50 lines
1.0 KiB
C++

#pragma once
#include <JSystem/JGeometry/TVec.hpp>
class CameraShakePattern {
public:
CameraShakePattern() : mFrame() {
}
virtual ~CameraShakePattern() {
}
virtual bool isEnd() const = 0;
virtual void getOffset(TVec2f*) const = 0;
virtual void start() = 0;
virtual void update() = 0;
/* 0x4 */ u32 mFrame;
};
class CameraShakePatternSingly : public CameraShakePattern {
public:
CameraShakePatternSingly(f32);
virtual bool isEnd() const;
virtual void getOffset(TVec2f*) const;
virtual void start();
virtual void update();
void setDirection(const TVec2f&);
/* 0x08 */ f32 mIntensity;
/* 0x0C */ TVec2f mOffset;
/* 0x14 */ TVec2f mDirection;
};
class CameraShakePatternVerticalSin : public CameraShakePattern {
public:
CameraShakePatternVerticalSin(f32, f32);
virtual bool isEnd() const;
virtual void getOffset(TVec2f*) const;
virtual void start();
virtual void update();
/* 0x08 */ f32 mIntensity;
/* 0x0C */ f32 mSpeed;
/* 0x10 */ TVec2f mOffset;
};