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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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class GalaxyNamePlate;
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class JMapInfo;
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class JMapInfoIter;
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class LiveActor;
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class NameObjArchiveListCollector;
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namespace MR {
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class FunctorBase;
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}; // namespace MR
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class AstroMapObjFunction {
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public:
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static void makeArchiveListFromArg0(NameObjArchiveListCollector*, const JMapInfoIter&);
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static void makeArchiveListAstroNamePlate(NameObjArchiveListCollector*, const JMapInfoIter&);
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static bool isAlreadyRevival(const char*, s32);
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static bool isEnableRevival(const char*, s32);
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static bool isAlreadyOpen(const char*, s32);
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static bool isEnableOpen(const char*, s32);
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static s32 getDomeIdFromArg0(const JMapInfoIter&);
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static const char* getModelName(const char*, s32);
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static const JMapInfo* createAstroNamePlateParser();
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static bool trySetAndShowNamePlate(GalaxyNamePlate*, const JMapInfo*, const TVec3f&, const char*, s32, bool);
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static bool tryRegisterMultiDemoAndFunction(const char*, LiveActor*, const JMapInfoIter&, const MR::FunctorBase&);
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static void initilizePeculiar(const char*, LiveActor*, const JMapInfoIter&);
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};
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