Files
PodeCaradox--GalaxyFrame/decomp/include/Game/Player/MarioMapCode.hpp
T
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

20 lines
484 B
C++

#pragma once
#include <revolution.h>
class Triangle;
class FloorCode {
public:
/// @brief Creates a new `FloorCode`.
FloorCode();
/// @brief Get the floor code for a triangle.
/// @param triangle The triangle for which to get the floor code.
/// @return The floor code for the triangle or -1 if a nullpointer or invalid triangle is provided.
s32 getCode(const Triangle*);
// needed to match object size in Mario constructor
/* 0x04 */ u32 _04;
};