Files
PodeCaradox--GalaxyFrame/decomp/include/Game/RhythmLib/AudRhythmMeSystem.hpp
T
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

42 lines
1.0 KiB
C++

#pragma once
#include "Game/RhythmLib/AudChordInfo.hpp"
#include "Game/RhythmLib/AudRhythmHolder.hpp"
#include "Game/RhythmLib/AudRhythmSeqParser.hpp"
#include "Game/RhythmLib/AudRhythmWrap.hpp"
#include <JSystem/JAudio2/JASGlobal.hpp>
class JAISoundHandle;
class JKRHeap;
class AudMeMgr;
class AudRhythmMeSystem : public JASGlobalInstance< AudRhythmMeSystem > {
public:
AudRhythmMeSystem(JKRHeap*, u32, bool);
AudRhythmMeSystem();
bool setSeq(JAISoundHandle&, s32);
void rejectSeq(s32);
void rhythmProc();
void update();
void setIdle(bool);
void setUsingRhythmParser(u32);
s32 getBgmIdx() const {
return mBgmIdx;
}
AudRhythmSeqParser* getSeqParser(int index) const {
return mSeqParsers[index];
}
/* 0x00 */ AudRhythmSeqParser** mSeqParsers;
/* 0x04 */ u32 mNumSeqParsers;
/* 0x08 */ s32 mBgmIdx;
/* 0x0C */ u32 _C;
/* 0x10 */ AudRhythmHolder* mRhythmHolders;
/* 0x14 */ AudMeMgr* mMeMgr;
/* 0x18 */ AudChordInfo mChordInfo;
};