Files
PodeCaradox--GalaxyFrame/decomp/include/Game/Ride/SurfRayTutorial.hpp
T
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

49 lines
1.4 KiB
C++

#pragma once
#include "Game/System/NerveExecutor.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class JMapInfoIter;
class LiveActor;
class SurfingGuidance;
class TalkMessageCtrl;
class SurfRayTutorial : public NerveExecutor {
public:
SurfRayTutorial(LiveActor*, TalkMessageCtrl*, const JMapInfoIter&);
bool update();
void exeTutorialAllStart();
void exeTutorialStraightStart();
void exeTutorialStraightFailure();
void exeTutorialStraightUpkeep();
void exeTutorialStraightSuccess();
void exeTutorialTurnLeftStart();
void exeTutorialTurnLeftFailure();
void exeTutorialTurnLeftUpkeep();
void exeTutorialTurnLeftSuccess();
void exeTutorialTurnRightStart();
void exeTutorialTurnRightFailure();
void exeTutorialTurnRightUpkeep();
void exeTutorialTurnRightSuccess();
void exeTutorialAllEnd();
bool isSuccessStraight() const;
bool isSuccessTurnLeft() const;
bool isSuccessTurnRight() const;
bool isFailureTwistLeftMore() const NO_INLINE;
bool isFailureTwistRightMore() const NO_INLINE;
bool isFailureStand() const NO_INLINE;
void omitTutorial() const;
void nextTutorial();
void prevTutorial();
void startTimerSound(s32, s32);
/* 0x08 */ LiveActor* mHost;
/* 0x0C */ bool mIsTutorialPass;
/* 0x10 */ TVec3f mPadAccel;
/* 0x1C */ TalkMessageCtrl* mTalkCtrl;
/* 0x20 */ SurfingGuidance* mSurfingGuidance;
/* 0x24 */ s32 mChangeStep;
/* 0x28 */ s32 _28;
};