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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
22 lines
507 B
C++
22 lines
507 B
C++
#pragma once
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#include "Game/System/FileHolder.hpp"
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#include "Game/System/OSThreadWrapper.hpp"
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struct RequestFileInfo {
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u32 _0;
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s32 mRequestType; // 0x4
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char mFileName[0x80]; // 0x8
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volatile u32 _88;
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FileHolderFileEntry* mFileEntry; // 0x8C
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};
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class FileLoaderThread : public OSThreadWrapper {
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public:
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FileLoaderThread(int, int, JKRHeap*);
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virtual void* run();
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void loadToMainRAM(RequestFileInfo*);
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void mountArchiveAndStartCreateResource(RequestFileInfo*);
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}; |