- Controls: Valve's Steam Frame controller drawing relabelled with CitraVR's
defaults (docs/images/steam-frame-controls.png, made by
steam-frame/make_controls_image.py from the Steamworks documentation
image), a table of the defaults, why A/B and X/Y are swapped (the 3DS
layout), a linked drawing of a DS-style handheld's button layout for
comparison, and how pointing and clicking work (bottom screen, menus,
elsewhere).
- Controller mapping, mappable triggers and View/Menu, Reset/Apply to
global/Use the global mapping, exact file names, and Quit.
- STEAM_FRAME.md: controls table with the new defaults, remapping, Quit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>