// SpeedBreaker runtime. GPL-3.0-or-later (see COPYING). // // The first-run installer screen: pick the player's own disc image (found // automatically, or browsed for), check it, copy and verify it with progress, // then start the game. The blocking work (the scan, the check, the install) // runs on a worker thread; this file only draws and reacts. #include #include "installer_screen.h" #include "ui.h" #include #include #include #include