// SpeedBreaker tests. GPL-3.0-or-later (see COPYING). // // The picture's tone curve (video/display_tone.h: Settings > Display > // Brightness) and the 360's display gamma ramp as the game programs it // (video/display_gamma.h: the DC_LUT_* register protocol), header only. The // optional arguments are runtime/video/presenter.cpp (its tone shader wraps // the scale shaders it uses, which must each have exactly one main) and // runtime/user/settings.cpp (the two options' defaults: Brightness 0, Xbox 360 // Display Gamma on since v0.1.4). // // Build by hand: c++ -std=c++20 -O2 -UNDEBUG -I runtime tests/display_tone_test.cpp #include