fix: preserve Steam controls for plugin windows without Dock icons

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toorux committed 2026-10-10 00:05:58 +08:00
1 parent 37464e5158
commit 7a9855769c
5 files changed
+13 -11

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+9 -7
View File
@@ -283,16 +283,18 @@ static void anchor_notification(View& v){
v.placement.curve(overlays,v.overlay,toast.width,toast.radius);
}
static View& create_view(const std::string& key,const std::string& title,const std::string& url,bool dock,int width,int height,const std::string& plugin="",float physical_width=0){
if(views.count(key)){auto& v=*views.at(key);if(dock&&key!="launcher")overlays->ShowDashboard(key.c_str());else if(key!="notifications"&&key!="launcher")show(v,true);return v;}
// Plugin windows always use Steam window controls; dock only controls the tab.
const bool dashboard=dock||!plugin.empty();
if(views.count(key)){auto& v=*views.at(key);if(v.dashboard&&key!="launcher")overlays->ShowDashboard(key.c_str());else if(key!="notifications"&&key!="launcher")show(v,true);return v;}
// Use 1.5x for launcher artwork and 2x for scrolling panels. CEF readback,
// texture upload and launcher mipmap generation scale with the pixel count.
if(views.size()>=34)throw std::runtime_error("Window limit exceeded");auto v=std::make_unique<View>();v->key=key;v->plugin=plugin;v->title=title;v->dashboard=dock;v->width=width;v->height=height;v->render_scale=key=="launcher"?1.5f:(key=="framely.manager"||key=="menu"||key=="notifications")?2:1;
auto error=dock?overlays->CreateDashboardOverlay(key.c_str(),title.c_str(),&v->overlay,&v->thumbnail):overlays->CreateOverlay(key.c_str(),title.c_str(),&v->overlay);if(error)throw std::runtime_error("Overlay creation failed: "+std::to_string(error));
if(views.size()>=34)throw std::runtime_error("Window limit exceeded");auto v=std::make_unique<View>();v->key=key;v->plugin=plugin;v->title=title;v->dashboard=dashboard;v->width=width;v->height=height;v->render_scale=key=="launcher"?1.5f:(key=="framely.manager"||key=="menu"||key=="notifications")?2:1;
auto error=dashboard?overlays->CreateDashboardOverlay(key.c_str(),title.c_str(),&v->overlay,&v->thumbnail):overlays->CreateOverlay(key.c_str(),title.c_str(),&v->overlay);if(error)throw std::runtime_error("Overlay creation failed: "+std::to_string(error));
overlays->SetOverlayInputMethod(v->overlay,key=="notifications"?vr::VROverlayInputMethod_None:vr::VROverlayInputMethod_Mouse);vr::HmdVector2_t scale{{float(width),float(height)}};overlays->SetOverlayMouseScale(v->overlay,&scale);overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_HideLaserIntersection,false);overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_SendVRSmoothScrollEvents,true);overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_VisibleInDashboard,true);overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_MakeOverlaysInteractiveIfVisible,true);overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_SortWithNonSceneOverlays,false);overlays->SetOverlaySortOrder(v->overlay,0);
// Keep the runtime's full dashboard controls, including its keyboard and close buttons.
if(dock){
if(key=="launcher")overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_NoDashboardTab,true);
if(dashboard){
overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_NoDashboardTab,!dock||key=="launcher");
auto result=overlays->SetOverlayFlag(v->overlay,vr::VROverlayFlags_MinimalControlBar,key=="launcher");
if(result)std::cerr<<"Dashboard controls unavailable "<<key<<" "<<result<<"\n";
for(auto flag:{vr::VROverlayFlags_EnableControlBarKeyboard,vr::VROverlayFlags_EnableControlBarClose}){
@@ -300,9 +302,9 @@ static View& create_view(const std::string& key,const std::string& title,const s
if(result)std::cerr<<"Dashboard control unavailable "<<key<<" "<<result<<"\n";
}
}
if(dock){auto pixels=icon(false,true);overlays->SetOverlayRaw(v->thumbnail,pixels.data(),128,128,4);overlays->SetOverlayWidthInMeters(v->overlay,physical_width>0?physical_width:(key=="framely.manager"?3.2f:key=="launcher"?3.6f:1.2f));}else if(key!="menu"&&key!="notifications"&&key!="launcher"){anchor_to_head(*v,physical_width>0?physical_width:1.0f);}
if(dashboard){auto pixels=icon(false,true);overlays->SetOverlayRaw(v->thumbnail,pixels.data(),128,128,4);overlays->SetOverlayWidthInMeters(v->overlay,physical_width>0?physical_width:(key=="framely.manager"?3.2f:key=="launcher"?3.6f:1.2f));}else if(key!="menu"&&key!="notifications"&&key!="launcher"){anchor_to_head(*v,physical_width>0?physical_width:1.0f);}
cef_window_info_t info{};info.size=sizeof(info);info.windowless_rendering_enabled=1;info.runtime_style=CEF_RUNTIME_STYLE_ALLOY;cef_browser_settings_t bs{};bs.size=sizeof(bs);bs.windowless_frame_rate=browser_frame_rate();bs.background_color=0;std::cout<<"Browser frame rate "<<key<<" "<<bs.windowless_frame_rate<<"\n";cef_string_t uri{};str(uri,url);auto* browser=cef_browser_host_create_browser_sync(&info,&client.api,&uri,&bs,nullptr,nullptr);cef_string_utf16_clear(&uri);
if(!browser){overlays->DestroyOverlay(v->overlay);if(v->thumbnail)overlays->DestroyOverlay(v->thumbnail);throw std::runtime_error("Browser creation failed");}v->browser=browser;v->browser_id=browser->get_identifier(browser);v->host=browser->get_host(browser);glGenTextures(2,v->textures);auto* ptr=v.get();views.emplace(key,std::move(v));ptr->host->notify_screen_info_changed(ptr->host);ptr->host->was_resized(ptr->host);ptr->host->was_hidden(ptr->host,key!="notifications");if(dock&&key!="launcher")overlays->ShowDashboard(key.c_str());else if(key!="menu"&&key!="notifications"&&key!="launcher")show(*ptr,true);return *ptr;
if(!browser){overlays->DestroyOverlay(v->overlay);if(v->thumbnail)overlays->DestroyOverlay(v->thumbnail);throw std::runtime_error("Browser creation failed");}v->browser=browser;v->browser_id=browser->get_identifier(browser);v->host=browser->get_host(browser);glGenTextures(2,v->textures);auto* ptr=v.get();views.emplace(key,std::move(v));ptr->host->notify_screen_info_changed(ptr->host);ptr->host->was_resized(ptr->host);ptr->host->was_hidden(ptr->host,key!="notifications");if(ptr->dashboard&&key!="launcher")overlays->ShowDashboard(key.c_str());else if(key!="menu"&&key!="notifications"&&key!="launcher")show(*ptr,true);return *ptr;
}
static void plugin_thumbnail(View& view,const std::string& encoded){
if(!view.thumbnail||encoded.empty()||encoded.size()>1400000)return;