feat: add gaze calibration and refine launcher appearance and APK startup

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toorux committed 2026-10-06 17:21:55 +08:00
1 parent f102d78804
commit 88261cd5ae
33 files changed
+1225 -113

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+96 -10
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@@ -12,6 +12,8 @@
#include "launcher_input.h"
#include "launcher_fade.h"
#include "launcher_pointer.h"
#include "launcher_gaze.h"
#include "gaze_geometry.h"
#include "page_scroll.h"
#include "page_scroll_injection.h"
#include "include/capi/cef_load_handler_capi.h"
@@ -67,9 +69,24 @@ static bool launcher_selected=false;
static std::chrono::steady_clock::time_point launcher_keyboard_back_until{};
static std::atomic<bool> launcher_primary{true};
static bool entry_actions_ready=false;
static vr::VRActionSetHandle_t entry_set=0;
static vr::VRActionSetHandle_t entry_set=0,gaze_set=0;
static vr::VRActionHandle_t primary_action=0,upper_action=0,aim_action=0,close_action=0,navigate_action=0;
static vr::VRInputValueHandle_t hands[2]{};
static vr::VRActionHandle_t gaze_action=0,confirm_action=0,gaze_haptic_action=0;
static LauncherGazePress gaze_press;
static bool gaze_active=false,launcher_calibrating=false;
static json gaze_correction=nullptr,gaze_preview=nullptr;
static std::string gaze_target_id;
static float gaze_target_u=.5f,gaze_target_v=.5f;
static vr::HmdVector3_t gaze_target_world{};
static bool gaze_target_cached=false;
static bool gaze_matrix(const json& config,double (&m)[6]){
if(!config.is_object()||config.value("space",std::string{})!="headAngles"||!config.contains("matrix")||!config["matrix"].is_array()||config["matrix"].size()!=6)return false;
for(int i=0;i<6;i++){if(!config["matrix"][i].is_number())return false;m[i]=config["matrix"][i].get<double>();if(!std::isfinite(m[i])||std::abs(m[i])>4)return false;}
double det=m[0]*m[4]-m[1]*m[3];return det>=.25&&det<=4&&std::abs(m[2])<=.5&&std::abs(m[5])<=.5;
}
static int gaze_feedback_hand=1;
static std::chrono::steady_clock::time_point gaze_sent{},gaze_feedback_at{};
static EntryTrigger entry_buttons[2][2];
static EntryAnalogTrigger entry_analog[2];
static EntryPointer entry_pointer;
@@ -271,7 +288,8 @@ static bool launcher_dock_interaction(){
}
static void hide_launcher(){
if(keyboard_view=="launcher")close_keyboard();
const bool was_open=launcher_open;launcher_open=false;launcher_selected=false;launcher_dock.clear();launcher_stick={};
if(launcher_calibrating&&views.count("launcher")){auto* frame=views.at("launcher")->browser->get_main_frame(views.at("launcher")->browser);execute(frame,"location.hash='';window.dispatchEvent(new Event('hashchange'))");frame->base.release(&frame->base);}
const bool was_open=launcher_open;launcher_calibrating=false;launcher_open=false;launcher_selected=false;launcher_dock.clear();launcher_stick={};
if(was_open&&views.count("launcher")&&overlays->IsActiveDashboardOverlay(views.at("launcher")->overlay)){
auto* frame=views.at("launcher")->browser->get_main_frame(views.at("launcher")->browser);
execute(frame,"window.dispatchEvent(new Event('framely.launcher.closing'))");frame->base.release(&frame->base);
@@ -312,6 +330,7 @@ static void setup_entry_actions(){
auto error=input->SetActionManifestPath(std::filesystem::absolute(manifest).lexically_normal().c_str());if(error!=vr::VRInputError_None){std::cerr<<"Action manifest failed: "<<error<<std::endl;return;}
entry_actions_ready=input->GetActionSetHandle("/actions/entry",&entry_set)==vr::VRInputError_None&&input->GetActionHandle("/actions/entry/in/primary",&primary_action)==vr::VRInputError_None&&input->GetActionHandle("/actions/entry/in/upper",&upper_action)==vr::VRInputError_None&&input->GetActionHandle("/actions/entry/in/aim",&aim_action)==vr::VRInputError_None;
input->GetActionHandle("/actions/entry/in/close",&close_action);input->GetActionHandle("/actions/entry/in/navigate",&navigate_action);
input->GetActionSetHandle("/actions/gaze",&gaze_set);input->GetActionHandle("/actions/gaze/in/eye",&gaze_action);input->GetActionHandle("/actions/entry/in/confirm",&confirm_action);input->GetActionHandle("/actions/entry/out/gazeHaptic",&gaze_haptic_action);
input->GetInputSourceHandle("/user/hand/left",&hands[0]);input->GetInputSourceHandle("/user/hand/right",&hands[1]);
std::cout<<"Framely independent trigger bindings "<<(entry_actions_ready?"ready":"unavailable")<<std::endl;
}
@@ -327,10 +346,65 @@ static void page_scroll(float x,float y,bool active,vr::TrackedDeviceIndex_t dev
auto delta=page_scroll_stick.update(x,y,target->stick_scrolling,now);
if(delta.x||delta.y){auto mouse=target->pointer;mouse.modifiers=0;target->host->send_mouse_wheel_event(target->host,&mouse,delta.x,delta.y);}
}
static bool launcher_gaze_allowed(){
if(!launcher_open||keyboard_open||!views.count("launcher")||launcher_dock_interaction())return false;
auto& v=*views.at("launcher");return !v.closing&&overlays->IsActiveDashboardOverlay(v.overlay)&&overlays->IsOverlayVisible(v.overlay)&&(launcher_calibrating||(!overlays->IsHoverTargetOverlay(v.overlay)&&!v.launcher_pointer.active));
}
static void launcher_gaze_event(const json& sample){
if(!views.count("launcher"))return;auto& v=*views.at("launcher");if(v.closing||!v.browser)return;
auto* frame=v.browser->get_main_frame(v.browser);execute(frame,"window.dispatchEvent(new CustomEvent('framely.launcher.gaze',{detail:"+sample.dump()+"}))");frame->base.release(&frame->base);
}
static void launcher_gaze(vr::IVRInput* input,bool allowed,const bool (&connected)[2],const bool (&buttons)[2],std::chrono::steady_clock::time_point now){
allowed=allowed&&launcher_gaze_allowed();
vr::VREyeTrackingData_t eye{};vr::VROverlayIntersectionParams_t ray{};vr::VROverlayIntersectionResults_t hit{};
auto sampled_at=std::chrono::steady_clock::now();
bool tracked=allowed&&gaze_action&&input->GetEyeTrackingDataRelativeToNow(gaze_action,vr::TrackingUniverseStanding,0,&eye,sizeof(eye))==vr::VRInputError_None&&launcher_gaze_ray(eye,ray);
vr::TrackedDevicePose_t poses[vr::k_unMaxTrackedDeviceCount]{};
// Use the same nominal time for gaze and head pose, rather than pairing gaze
// with a later/predicted rendering pose while the user turns their head.
if(tracked)vr_system->GetDeviceToAbsoluteTrackingPose(vr::TrackingUniverseStanding,std::chrono::duration<float>(sampled_at-std::chrono::steady_clock::now()).count(),poses,vr::k_unMaxTrackedDeviceCount);
GazeAngles raw{},expected{};tracked=tracked&&poses[0].bPoseIsValid&&gaze_head_angles(poses[0].mDeviceToAbsoluteTracking,ray.vDirection,raw);
bool target_valid=false;
if(tracked&&launcher_calibrating&&!gaze_target_id.empty()){
auto& view=*views.at("launcher");auto& head=poses[0].mDeviceToAbsoluteTracking;
auto sample=[&](GazeAngles angles,float& u,float& v){auto candidate=gaze_world_ray(head,ray.vSource,angles);vr::VROverlayIntersectionResults_t result{};bool valid=overlays->ComputeOverlayIntersection(view.overlay,&candidate,&result);u=result.vUVs.v[0];v=result.vUVs.v[1];return valid&&std::isfinite(u)&&std::isfinite(v);};
if(gaze_target_cached&&gaze_angles_to_point(head,ray.vSource,gaze_target_world,expected)){float u,v;target_valid=sample(expected,u,v)&&std::hypot(u-gaze_target_u,v-gaze_target_v)<.001f;}
if(!target_valid){
vr::HmdMatrix34_t seed_pose{};GazeAngles seed{};
if(!overlays->GetTransformForOverlayCoordinates(view.overlay,vr::TrackingUniverseStanding,{{gaze_target_u*view.width,gaze_target_v*view.height}},&seed_pose)){
vr::HmdVector3_t seed_point{{seed_pose.m[0][3],seed_pose.m[1][3],seed_pose.m[2][3]}};
bool solved=gaze_angles_to_point(head,ray.vSource,seed_point,seed)&&gaze_target_inverse(seed,gaze_target_u,gaze_target_v,sample,expected);
if(!solved){vr::HmdMatrix34_t center{};if(!overlays->GetTransformForOverlayCoordinates(view.overlay,vr::TrackingUniverseStanding,{{view.width*.5f,view.height*.5f}},&center)){vr::HmdVector3_t point{{center.m[0][3],center.m[1][3],center.m[2][3]}};solved=gaze_angles_to_point(head,ray.vSource,point,seed)&&gaze_target_inverse(seed,gaze_target_u,gaze_target_v,sample,expected);}}
if(solved){
auto candidate=gaze_world_ray(head,ray.vSource,expected);vr::VROverlayIntersectionResults_t result{};
target_valid=overlays->ComputeOverlayIntersection(view.overlay,&candidate,&result);if(target_valid){gaze_target_world=result.vPoint;gaze_target_cached=true;}
}
}
}
}
if(tracked){double matrix[6];if(gaze_matrix(launcher_calibrating?gaze_preview:gaze_correction,matrix))ray=gaze_world_ray(poses[0].mDeviceToAbsoluteTracking,ray.vSource,gaze_correct(raw,matrix));}
bool valid=tracked&&overlays->ComputeOverlayIntersection(views.at("launcher")->overlay,&ray,&hit)&&std::isfinite(hit.vUVs.v[0])&&std::isfinite(hit.vUVs.v[1])&&hit.vUVs.v[0]>=0&&hit.vUVs.v[0]<=1&&hit.vUVs.v[1]>=0&&hit.vUVs.v[1]<=1;
// Looking away during a press keeps the locked target. Tracking loss cancels.
auto edge=gaze_press.update(!launcher_calibrating&&tracked&&(valid||gaze_press.held),connected,buttons);
if(edge==LauncherGazePress::Down)gaze_feedback_hand=gaze_press.owner;
if(edge==LauncherGazePress::Cancel||(!tracked&&gaze_active)){launcher_gaze_event(!allowed||edge==LauncherGazePress::Cancel?json{{"valid",false},{"phase","cancel"}}:json{{"valid",false}});gaze_active=false;return;}
if(!tracked)return;
if(edge==LauncherGazePress::Down||edge==LauncherGazePress::Up){launcher_gaze_event({{"valid",true},{"phase",edge==LauncherGazePress::Down?"down":"up"}});gaze_sent=now;}
else if(now-gaze_sent>=std::chrono::milliseconds(16)){
auto& v=*views.at("launcher");json event=valid?json{{"valid",true},{"x",hit.vUVs.v[0]*v.width},{"y",(1-hit.vUVs.v[1])*v.height}}:json{{"valid",bool(gaze_press.held)}};
if(launcher_calibrating){event["valid"]=tracked&&target_valid;event["targetId"]=gaze_target_id;event["targetUnavailable"]=tracked&&!target_valid;event["rawAngles"]={raw.yaw,raw.pitch};event["targetAngles"]={expected.yaw,expected.pitch};event["headPose"]=json::array();for(int r=0;r<3;r++)for(int c=0;c<4;c++)event["headPose"].push_back(poses[0].mDeviceToAbsoluteTracking.m[r][c]);}
launcher_gaze_event(event);gaze_sent=now;
}
gaze_active=true;
}
static void entry_actions(vr::VROverlayHandle_t button,bool available){
if(!entry_actions_ready)return;auto* input=vr::VRInput();vr::VRActiveActionSet_t set{};set.ulActionSet=entry_set;
if(input->UpdateActionState(&set,sizeof(set),1)!=vr::VRInputError_None)return;
if(!entry_actions_ready)return;auto* input=vr::VRInput();vr::VRActiveActionSet_t sets[2]{};sets[0].ulActionSet=entry_set;sets[1].ulActionSet=gaze_set;
// Only the eye action participates in overlay priority. Controller bindings
// keep their existing priority so Steam laser and Dock controls are preserved.
if(launcher_gaze_allowed())sets[1].nPriority=vr::k_nActionSetOverlayGlobalPriorityMin;
if(input->UpdateActionState(sets,sizeof(sets[0]),gaze_set?2:1)!=vr::VRInputError_None)return;
auto now=std::chrono::steady_clock::now();
const bool gaze_allowed=launcher_gaze_allowed();bool gaze_connected[2]{},gaze_buttons[2]{};
float stick_x=0,stick_y=0;bool stick_active=false;vr::TrackedDeviceIndex_t stick_device=vr::k_unTrackedDeviceIndexInvalid;
for(int hand=0;hand<2;hand++){
vr::InputPoseActionData_t pose{};auto device=vr_system->GetTrackedDeviceIndexForControllerRole(hand?vr::TrackedControllerRole_RightHand:vr::TrackedControllerRole_LeftHand);bool hit=available&&entry_pointer.hit(device);
@@ -345,6 +419,13 @@ static void entry_actions(vr::VROverlayHandle_t button,bool available){
}
if(pose_ok){auto& m=pose.pose.mDeviceToAbsoluteTracking;vr::VROverlayIntersectionParams_t params{};params.eOrigin=vr::TrackingUniverseStanding;for(int r=0;r<3;r++){params.vSource.v[r]=m.m[r][3];params.vDirection.v[r]=-m.m[r][2];}vr::VROverlayIntersectionResults_t result{};hit=hit||(overlays->IsHoverTargetOverlay(button)&&overlays->ComputeOverlayIntersection(button,&params,&result)&&result.vUVs.v[0]>=float(dock_icon_left)/dock_canvas_width&&result.vUVs.v[0]<=float(dock_icon_left+128)/dock_canvas_width);}
gaze_connected[hand]=device!=vr::k_unTrackedDeviceIndexInvalid&&vr_system->IsTrackedDeviceConnected(device);
if(gaze_connected[hand]){vr::InputDigitalActionData_t confirm{};bool active=input->GetDigitalActionData(confirm_action,&confirm,sizeof(confirm),hands[hand])==vr::VRInputError_None&&confirm.bActive;gaze_buttons[hand]=active&&confirm.bState;
if(!active){char model[256]{};vr_system->GetStringTrackedDeviceProperty(device,vr::Prop_RenderModelName_String,model,sizeof(model));vr::RenderModel_ControllerMode_State_t mode{};vr::RenderModel_ComponentState_t state{};
if(hand==1)gaze_buttons[hand]=vr::VRRenderModels()->GetComponentStateForDevicePath(model,"button_a",hands[hand],&mode,&state)&&(state.uProperties&vr::VRComponentProperty_IsPressed);
else{vr::VRControllerState_t controller{};gaze_buttons[hand]=vr_system->GetControllerState(device,&controller,sizeof(controller))&&(controller.ulButtonPressed&(vr::ButtonMaskFromId(vr::k_EButton_DPad_Down)|vr::ButtonMaskFromId(vr::k_EButton_A)));}
}
}
for(int kind=0;kind<2;kind++){vr::InputDigitalActionData_t data{};bool active=input->GetDigitalActionData(kind?upper_action:primary_action,&data,sizeof(data),hands[hand])==vr::VRInputError_None&&data.bActive;
bool down=data.bState;if(kind==0&&active)entry_analog[hand].held=down;
// Dashboard focus suppresses action data. Frame's render-model components
@@ -368,9 +449,10 @@ static void entry_actions(vr::VROverlayHandle_t button,bool available){
}
}
if(kind==0&&!active)entry_analog[hand].held=false;
if(kind==0&&active)gaze_buttons[hand]|=down;
bool was_held=entry_buttons[hand][kind].held;
if(entry_buttons[hand][kind].update(active,down,hit,now))toggle_entry(kind==0?launcher_primary.load():!launcher_primary.load());
else if(kind==0&&active&&down&&!was_held&&launcher_open&&!hit&&!launcher_dock_interaction()&&launcher_dismiss.allows(now,true)&&views.count("launcher")&&!overlays->IsHoverTargetOverlay(views.at("launcher")->overlay))launcher_outside_at=now+std::chrono::milliseconds(60);
else if(!(gaze_allowed&&gaze_active)&&kind==0&&active&&down&&!was_held&&launcher_open&&!launcher_calibrating&&!hit&&!launcher_dock_interaction()&&launcher_dismiss.allows(now,true)&&views.count("launcher")&&!overlays->IsHoverTargetOverlay(views.at("launcher")->overlay))launcher_outside_at=now+std::chrono::milliseconds(60);
}
if(launcher_open&&hand==1){vr::InputDigitalActionData_t close{};bool active=input->GetDigitalActionData(close_action,&close,sizeof(close),hands[hand])==vr::VRInputError_None&&close.bActive;bool down=close.bState;
if(!active&&device!=vr::k_unTrackedDeviceIndexInvalid&&vr_system->IsTrackedDeviceConnected(device)){char model[256]{};vr_system->GetStringTrackedDeviceProperty(device,vr::Prop_RenderModelName_String,model,sizeof(model));vr::RenderModel_ControllerMode_State_t mode{};vr::RenderModel_ComponentState_t state{};active=vr::VRRenderModels()->GetComponentStateForDevicePath(model,"button_b",hands[hand],&mode,&state);down=active&&(state.uProperties&vr::VRComponentProperty_IsPressed);}
@@ -381,14 +463,16 @@ static void entry_actions(vr::VROverlayHandle_t button,bool available){
// Pick a single controller and a single axis; never emit two directions.
if(active&&(!stick_active||std::max(std::abs(x),std::abs(y))>std::max(std::abs(stick_x),std::abs(stick_y)))){stick_active=true;stick_x=x;stick_y=y;stick_device=device;}
}
launcher_gaze(input,gaze_allowed,gaze_connected,gaze_buttons,now);
if(launcher_open){const bool blocked=keyboard_open||launcher_dock_interaction();int direction=launcher_stick.update(blocked?0:stick_x,blocked?0:stick_y,!blocked&&stick_active);if(direction&&views.count("launcher")){auto* frame=views.at("launcher")->browser->get_main_frame(views.at("launcher")->browser);execute(frame,"window.dispatchEvent(new CustomEvent('framely.launcher.navigate',{detail:"+std::to_string(direction)+"}))");frame->base.release(&frame->base);}}
else{launcher_stick={};launcher_close_button={};}
page_scroll(stick_x,stick_y,stick_active,stick_device,now);
if(gaze_allowed&&gaze_active)launcher_outside_at={};
if(launcher_open&&launcher_outside_at.time_since_epoch().count()&&now>=launcher_outside_at){launcher_outside_at={};if(!keyboard_open&&!launcher_dock_interaction())launcher_back();}
}
static void commands(){std::deque<json> commands;{std::lock_guard<std::mutex> lock(queue_mutex);commands.swap(queue);}for(const auto& c:commands){try{auto kind=c.value("kind","");if(kind=="file.dialog.complete"){for(auto& [key,view]:views){auto& v=*view;if(!v.file_dialog||v.file_dialog_id!=c.value("id",std::string{}))continue;auto paths=c.value("paths",json::array());if(paths.empty()){cancel_file_dialog(v);break;}if((!v.file_multiple&&paths.size()!=1)||paths.size()>64)break;auto* callback=v.file_dialog;v.file_dialog=nullptr;v.file_dialog_id.clear();auto list=cef_string_list_alloc();for(const auto& path:paths){cef_string_t value{};str(value,path.get<std::string>());cef_string_list_append(list,&value);cef_string_utf16_clear(&value);}callback->cont(callback,list);cef_string_list_free(list);callback->base.release(&callback->base);break;}}else if(kind=="launcher.close"){hide_launcher();}else if(kind=="menu.open"){hide_launcher();auto& menu=create_view("menu","Framely",origin+"/",false,600,840);navigate(menu,"#plugin:"+c.at("plugin").get<std::string>());menu_open=true;launcher_open=false;menu_button.opened(std::chrono::steady_clock::now());}else if(kind=="haptic"){auto key=c.value("view","");if(views.count(key)&&views.at(key)->shown&&!views.at(key)->closing)hover_haptic(views.at(key)->overlay,views.at(key)->haptic_at);}else if(kind=="manager.open"){hide_launcher();if(views.count("framely.manager")&&views.at("framely.manager")->closing){std::lock_guard<std::mutex> lock(queue_mutex);queue.push_back(c);continue;}auto page=c.value("page",std::string{});auto& manager=create_view("framely.manager","Framely 插件管理",origin+"/manager"+((page=="catalog"||page=="settings"||page=="updates"||page=="notification-settings"||page=="launcher-settings"||page=="apk"||page.rfind("plugin:",0)==0)?"#"+page:""),true,1440,810);if(page.rfind("plugin:",0)==0)navigate(manager,"#"+page);if(page=="catalog"||page=="settings"||page=="updates"||page=="notification-settings"||page=="launcher-settings"||page=="apk"){auto* frame=manager.browser->get_main_frame(manager.browser);execute(frame,"location.hash="+json(page).dump()+";window.dispatchEvent(new Event(\"hashchange\"))");frame->base.release(&frame->base);}menu_open=false;launcher_open=false;}else if(kind=="agreement.decline"){auto key=c.value("view","");if(key=="menu"){menu_open=false;if(views.count("menu")){show(*views.at("menu"),false);views.at("menu")->browser->reload(views.at("menu")->browser);}}else if(views.count(key))close_view(*views.at(key));}else if(kind=="manager.close"){if(views.count("framely.manager"))close_view(*views.at("framely.manager"));}else if(kind=="menu.close"){menu_open=false;}else if(kind=="window.open"){hide_launcher();std::string plugin=c.at("plugin"),win=c.at("window");auto key="framely.window."+plugin+"."+win;if(views.count(key)&&views.at(key)->closing){std::lock_guard<std::mutex> lock(queue_mutex);queue.push_back(c);continue;}auto spec=c.at("spec");auto& opened=create_view("framely.window."+plugin+"."+win,spec.at("title"),origin+"/window/"+plugin+"/"+win,spec.value("dockIcon",false),spec.value("width",1600),spec.value("height",900),plugin,spec.value("widthMeters",3.f));plugin_thumbnail(opened,spec.value("iconData",std::string{}));menu_open=false;launcher_open=false;}else if(kind=="window.close"){auto key="framely.window."+c.at("plugin").get<std::string>()+"."+c.at("window").get<std::string>();if(views.count(key))close_view(*views.at(key));}else if(kind=="plugin.disabled"){for(auto&[key,v]:views)if(v->plugin==c.at("plugin"))close_view(*v);}else if(kind=="notification.changed"){auto& v=create_view("notifications","Framely notifications",origin+"/notifications",false,600,360);anchor_notification(v);v.host->was_hidden(v.host,0);v.host->invalidate(v.host,PET_VIEW);}else if(kind=="keyboard"){auto key=c.value("view","menu");if(!views.count(key))continue;auto& v=*views.at(key);if(v.closing)continue;close_keyboard();v.host->set_focus(v.host,1);keyboard_frame=v.browser->get_focused_frame(v.browser);keyboard_view=key;keyboard_target=v.overlay;++keyboard_token;auto existing=c.value("existing","");if(key=="menu")overlays->SetOverlayFlag(v.overlay,vr::VROverlayFlags_WantsModalBehavior,false);auto e=overlays->ShowKeyboardForOverlay(v.overlay,c.value("password",false)?vr::k_EGamepadTextInputModePassword:vr::k_EGamepadTextInputModeNormal,c.value("multiline",false)?vr::k_EGamepadTextInputLineModeMultipleLines:vr::k_EGamepadTextInputLineModeSingleLine,vr::KeyboardFlag_Modal|vr::KeyboardFlag_Minimal|vr::KeyboardFlag_ShowArrowKeys,"Framely",4096,existing.c_str(),keyboard_token);keyboard_open=e==vr::VROverlayError_None;keyboard_menu.begin(keyboard_open&&key=="menu");keyboard_state(keyboard_open);if(!keyboard_open)close_keyboard();}else if(kind=="notifications.empty"){if(views.count("notifications")){views.at("notifications")->notification_content=false;show(*views.at("notifications"),false);}}}catch(const std::exception& e){std::cerr<<"Native command error: "<<e.what()<<"\n";}}
static void commands(){std::deque<json> commands;{std::lock_guard<std::mutex> lock(queue_mutex);commands.swap(queue);}for(const auto& c:commands){try{auto kind=c.value("kind","");if(kind=="file.dialog.complete"){for(auto& [key,view]:views){auto& v=*view;if(!v.file_dialog||v.file_dialog_id!=c.value("id",std::string{}))continue;auto paths=c.value("paths",json::array());if(paths.empty()){cancel_file_dialog(v);break;}if((!v.file_multiple&&paths.size()!=1)||paths.size()>64)break;auto* callback=v.file_dialog;v.file_dialog=nullptr;v.file_dialog_id.clear();auto list=cef_string_list_alloc();for(const auto& path:paths){cef_string_t value{};str(value,path.get<std::string>());cef_string_list_append(list,&value);cef_string_utf16_clear(&value);}callback->cont(callback,list);cef_string_list_free(list);callback->base.release(&callback->base);break;}}else if(kind=="gaze.correction"){gaze_correction=c.value("calibration",json(nullptr));}else if(kind=="gaze.target"){gaze_target_id=c.value("id",std::string{});gaze_target_u=c.value("x",.5f);gaze_target_v=1-c.value("y",.5f);gaze_preview=c.value("preview",json(nullptr));gaze_target_cached=false;}else if(kind=="launcher.calibrate"){gaze_target_id.clear();gaze_target_cached=false;gaze_preview=nullptr;launcher_calibrating=c.value("active",true);if(launcher_calibrating&&!launcher_open){if(!views.count("launcher"))create_view("launcher","Framely launcher",origin+"/launcher#calibrate",true,1440,800);toggle_entry(true);}if(views.count("launcher")){auto& v=*views.at("launcher");auto* frame=v.browser->get_main_frame(v.browser);execute(frame,std::string("location.hash=")+(launcher_calibrating?"'#calibrate'":"''")+";window.dispatchEvent(new Event('hashchange'))");frame->base.release(&frame->base);}}else if(kind=="launcher.close"){hide_launcher();}else if(kind=="menu.open"){hide_launcher();auto& menu=create_view("menu","Framely",origin+"/",false,600,840);navigate(menu,"#plugin:"+c.at("plugin").get<std::string>());menu_open=true;launcher_open=false;menu_button.opened(std::chrono::steady_clock::now());}else if(kind=="haptic"){auto key=c.value("view","");if(views.count(key)&&views.at(key)->shown&&!views.at(key)->closing)hover_haptic(views.at(key)->overlay,views.at(key)->haptic_at);}else if(kind=="manager.open"){hide_launcher();if(views.count("framely.manager")&&views.at("framely.manager")->closing){std::lock_guard<std::mutex> lock(queue_mutex);queue.push_back(c);continue;}auto page=c.value("page",std::string{});auto& manager=create_view("framely.manager","Framely 插件管理",origin+"/manager"+((page=="catalog"||page=="settings"||page=="updates"||page=="notification-settings"||page=="launcher-settings"||page=="apk"||page.rfind("plugin:",0)==0)?"#"+page:""),true,1440,810);if(page.rfind("plugin:",0)==0)navigate(manager,"#"+page);if(page=="catalog"||page=="settings"||page=="updates"||page=="notification-settings"||page=="launcher-settings"||page=="apk"){auto* frame=manager.browser->get_main_frame(manager.browser);execute(frame,"location.hash="+json(page).dump()+";window.dispatchEvent(new Event(\"hashchange\"))");frame->base.release(&frame->base);}menu_open=false;launcher_open=false;}else if(kind=="agreement.decline"){auto key=c.value("view","");if(key=="menu"){menu_open=false;if(views.count("menu")){show(*views.at("menu"),false);views.at("menu")->browser->reload(views.at("menu")->browser);}}else if(views.count(key))close_view(*views.at(key));}else if(kind=="manager.close"){if(views.count("framely.manager"))close_view(*views.at("framely.manager"));}else if(kind=="menu.close"){menu_open=false;}else if(kind=="window.open"){hide_launcher();std::string plugin=c.at("plugin"),win=c.at("window");auto key="framely.window."+plugin+"."+win;if(views.count(key)&&views.at(key)->closing){std::lock_guard<std::mutex> lock(queue_mutex);queue.push_back(c);continue;}auto spec=c.at("spec");auto& opened=create_view("framely.window."+plugin+"."+win,spec.at("title"),origin+"/window/"+plugin+"/"+win,spec.value("dockIcon",false),spec.value("width",1600),spec.value("height",900),plugin,spec.value("widthMeters",3.f));plugin_thumbnail(opened,spec.value("iconData",std::string{}));menu_open=false;launcher_open=false;}else if(kind=="window.close"){auto key="framely.window."+c.at("plugin").get<std::string>()+"."+c.at("window").get<std::string>();if(views.count(key))close_view(*views.at(key));}else if(kind=="plugin.disabled"){for(auto&[key,v]:views)if(v->plugin==c.at("plugin"))close_view(*v);}else if(kind=="notification.changed"){auto& v=create_view("notifications","Framely notifications",origin+"/notifications",false,600,360);anchor_notification(v);v.host->was_hidden(v.host,0);v.host->invalidate(v.host,PET_VIEW);}else if(kind=="keyboard"){auto key=c.value("view","menu");if(!views.count(key))continue;auto& v=*views.at(key);if(v.closing)continue;close_keyboard();v.host->set_focus(v.host,1);keyboard_frame=v.browser->get_focused_frame(v.browser);keyboard_view=key;keyboard_target=v.overlay;++keyboard_token;auto existing=c.value("exiLine truncated
}
static void overlay_input(View& v,const vr::VREvent_t& e){if(v.closing)return;if((v.key=="notifications"||v.key=="launcher"||v.key=="menu")&&!v.shown&&e.eventType!=vr::VREvent_OverlayClosed)return;if(v.key=="launcher"&&!launcher_open&&e.eventType!=vr::VREvent_OverlayClosed)return;if(v.key=="launcher"&&!launcher_accepts(e)&&(e.eventType==vr::VREvent_Modal_Cancel||e.eventType==vr::VREvent_ButtonPress||e.eventType==vr::VREvent_MouseButtonDown||e.eventType==vr::VREvent_MouseButtonUp))return;if(keyboard_event(e,v.overlay))return;laser_cursor(v.overlay,e);cef_mouse_event_t mouse{};mouse.x=int(e.data.mouse.x);mouse.y=v.height-int(e.data.mouse.y);if(e.eventType==vr::VREvent_MouseMove||e.eventType==vr::VREvent_MouseButtonDown||e.eventType==vr::VREvent_MouseButtonUp){v.pointer=mouse;v.pointer_valid=true;v.pointer_device=e.trackedDeviceIndex;v.pointer_at=std::chrono::steady_clock::now();}switch(e.eventType){case vr::VREvent_Modal_Cancel:if(v.key=="launcher"&&!keyboard_open&&!launcher_dock_interaction()&&!overlays->IsHoverTargetOverlay(v.overlay))launcher_back();else if(v.key=="menu"&&!keyboard_open&&!keyboard_menu.holds(std::chrono::steady_clock::now())&&menu_button.can_cancel(std::chrono::steady_clock::now())){menu_open=false;std::cout<<"Menu closed: outside click"<<std::endl;}break;case vr::VREvent_OverlayClosed:if(v.key=="launcher")hide_launcher();else if(v.key!="menu"&&v.key!="notifications")close_view(v);break;case vr::VREvent_ButtonPress:if(e.data.controller.button==vr::k_EButton_ApplicationMenu){if(v.key=="launcher"){launcher_back();break;}auto* frame=v.browser->get_main_frame(v.browser);execute(frame,"window.dispatchEvent(new Event('framely.back'))");frame->base.release(&frame->base);}break;case vr::VREvent_FocusLeave:if(v.key=="launcher"&&v.launcher_pointer.holding(std::chrono::steady_clock::now()))break;if(v.key!="notifications"||!v.notification_click.active)v.host->send_mouse_move_event(v.host,&mouse,1);break;case vr::VREvent_MouseMove:if(v.key=="launcher")v.launcher_pointer.constrain(mouse.x,mouse.y,std::chrono::steady_clock::now());if(v.key!="notifications"||!v.notification_click.hold(mouse.x,mouse.y,std::chrono::steady_clock::now()))v.host->send_mouse_move_event(v.host,&mouse,0);break;case vr::VREvent_MouseButtonDown:case vr::VREvent_MouseButtonUp:{v.host->set_focus(v.host,1);auto button=e.data.mouse.button==vr::VRMouseButton_Right?MBT_RIGHT:MBT_LEFT;if(v.key=="launcher"&&button==MBT_LEFT){auto now=std::chrono::steady_clock::now();if(e.eventType==vr::VREvent_MouseButtonDown)v.launcher_pointer.begin(mouse.x,mouse.y,now);else{v.launcher_pointer.constrain(mouse.x,mouse.y,now);v.launcher_pointer.clear();}}if(v.key=="notifications"&&button==MBT_LEFT){auto now=std::chrono::steady_clock::now();if(e.eventType==vr::VREvent_MouseButtonDown)v.notification_click.begin(mouse.x,mouse.y,now);else v.notification_click.release(mouse.x,mouse.y,now);}mouse.modifiers=e.eventType==vr::VREvent_MouseButtonDown?EVENTFLAG_LEFT_MOUSE_BUTTON:0;v.host->send_mouse_click_event(v.host,&mouse,button,e.eventType==vr::VREvent_MouseButtonUp,1);break;}case vr::VREvent_ScrollSmooth:case vr::VREvent_ScrollDiscrete:if(v.stick_scrolling||keyboard_open||!v.pointer_valid)break;mouse=v.pointer;mouse.modifiers=0;v.host->send_mouse_wheel_event(v.host,&mouse,int(e.data.scroll.xdelta*120),int(e.data.scroll.ydelta*120));break;case vr::VREvent_OverlayGamepadFocusLost:if(!keyboard_open&&!v.dashboard&&v.key!="menu"&&v.key!="notifications"&&v.key!="launcher")close_view(v);break;default:break;}}
static void overlay_input(View& v,const vr::VREvent_t& e){if(v.closing)return;if((v.key=="notifications"||v.key=="launcher"||v.key=="menu")&&!v.shown&&e.eventType!=vr::VREvent_OverlayClosed)return;if(v.key=="launcher"&&!launcher_open&&e.eventType!=vr::VREvent_OverlayClosed)return;if(v.key=="launcher"&&!launcher_accepts(e)&&(e.eventType==vr::VREvent_Modal_Cancel||e.eventType==vr::VREvent_ButtonPress||e.eventType==vr::VREvent_MouseButtonDown||e.eventType==vr::VREvent_MouseButtonUp))return;if(keyboard_event(e,v.overlay))return;laser_cursor(v.overlay,e);cef_mouse_event_t mouse{};mouse.x=int(e.data.mouse.x);mouse.y=v.height-int(e.data.mouse.y);if(e.eventType==vr::VREvent_MouseMove||e.eventType==vr::VREvent_MouseButtonDown||e.eventType==vr::VREvent_MouseButtonUp){v.pointer=mouse;v.pointer_valid=true;v.pointer_device=e.trackedDeviceIndex;v.pointer_at=std::chrono::steady_clock::now();}switch(e.eventType){case vr::VREvent_Modal_Cancel:if(v.key=="launcher"&&!keyboard_open&&!gaze_active&&!launcher_dock_interaction()&&!overlays->IsHoverTargetOverlay(v.overlay))launcher_back();else if(v.key=="menu"&&!keyboard_open&&!keyboard_menu.holds(std::chrono::steady_clock::now())&&menu_button.can_cancel(std::chrono::steady_clock::now())){menu_open=false;std::cout<<"Menu closed: outside click"<<std::endl;}break;case vr::VREvent_OverlayClosed:if(v.key=="launcher")hide_launcher();else if(v.key!="menu"&&v.key!="notifications")close_view(v);break;case vr::VREvent_ButtonPress:if(e.data.controller.button==vr::k_EButton_ApplicationMenu){if(v.key=="launcher"){launcher_back();break;}auto* frame=v.browser->get_main_frame(v.browser);execute(frame,"window.dispatchEvent(new Event('framely.back'))");frame->base.release(&frame->base);}break;case vr::VREvent_FocusLeave:if(v.key=="launcher"&&v.launcher_pointer.holding(std::chrono::steady_clock::now()))break;if(v.key!="notifications"||!v.notification_click.active)v.host->send_mouse_move_event(v.host,&mouse,1);break;case vr::VREvent_MouseMove:if(v.key=="launcher")v.launcher_pointer.constrain(mouse.x,mouse.y,std::chrono::steady_clock::now());if(v.key!="notifications"||!v.notification_click.hold(mouse.x,mouse.y,std::chrono::steady_clock::now()))v.host->send_mouse_move_event(v.host,&mouse,0);break;case vr::VREvent_MouseButtonDown:case vr::VREvent_MouseButtonUp:{v.host->set_focus(v.host,1);auto button=e.data.mouse.button==vr::VRMouseButton_Right?MBT_RIGHT:MBT_LEFT;if(v.key=="launcher"&&button==MBT_LEFT){auto now=std::chrono::steady_clock::now();if(e.eventType==vr::VREvent_MouseButtonDown)v.launcher_pointer.begin(mouse.x,mouse.y,now);else{v.launcher_pointer.constrain(mouse.x,mouse.y,now);v.launcher_pointer.clear();}}if(v.key=="notifications"&&button==MBT_LEFT){auto now=std::chrono::steady_clock::now();if(e.eventType==vr::VREvent_MouseButtonDown)v.notification_click.begin(mouse.x,mouse.y,now);else v.notification_click.release(mouse.x,mouse.y,now);}mouse.modifiers=e.eventType==vr::VREvent_MouseButtonDown?EVENTFLAG_LEFT_MOUSE_BUTTON:0;v.host->send_mouse_click_event(v.host,&mouse,button,e.eventType==vr::VREvent_MouseButtonUp,1);break;}case vr::VREvent_ScrollSmooth:case vr::VREvent_ScrollDiscrete:if(v.stick_scrolling||keyboard_open||!v.pointer_valid)break;mouse=v.pointer;mouse.modifiers=0;v.host->send_mouse_wheel_event(v.host,&mouse,int(e.data.scroll.xdelta*120),int(e.data.scroll.ydelta*120));break;case vr::VREvent_OverlayGamepadFocusLost:if(!keyboard_open&&!v.dashboard&&v.key!="menu"&&v.key!="notifications"&&v.key!="launcher")close_view(v);break;default:break;}}
int main(int argc,char** argv){
std::cout.setf(std::ios::unitbuf);std::string initial;int port=0;for(int i=1;i+1<argc;i++){std::string s=argv[i];if(s=="--url")initial=argv[++i];else if(s=="--port")port=std::stoi(argv[++i]);else if(s=="--runtime")runtime=argv[++i];}
@@ -410,7 +494,9 @@ int main(int argc,char** argv){
render_handler.api.on_paint=[](cef_render_handler_t*,cef_browser_t* b,cef_paint_element_type_t type,size_t dirty_count,const cef_rect_t* dirty,const void* data,int w,int h){auto* v=find_browser(b);if(!v||v->closing||type!=PET_VIEW||w!=v->width*v->render_scale||h!=v->height*v->render_scale)return;merge_paint(v->pixels,data,w,h,dirty_count,dirty,true);for(auto& damage:v->texture_damage)damage.add(w,h,dirty_count,dirty);v->dirty=true;};
life_handler.api.on_before_popup=[](cef_life_span_handler_t*,cef_browser_t*,cef_frame_t*,int,const cef_string_t*,const cef_string_t*,cef_window_open_disposition_t,int,const cef_popup_features_t*,cef_window_info_t*,cef_client_t**,cef_browser_settings_t*,cef_dictionary_value_t**,int*){return 1;};
life_handler.api.on_before_close=[](cef_life_span_handler_t*,cef_browser_t* b){auto* v=find_browser(b);if(v){cancel_file_dialog(*v);v->closed=true;v->host->base.release(&v->host->base);v->host=nullptr;v->browser->base.release(&v->browser->base);v->browser=nullptr;}};
display_handler.api.on_console_message=[](cef_display_handler_t*,cef_browser_t* b,cef_log_severity_t,const cef_string_t* message,const cef_string_t*,int){auto* v=find_browser(b);if(v&&v->key=="launcher"){const auto value=text(message);if(value=="FRAMELY_LAUNCHER_REDUCED_MOTION=1")launcher_fade.reduced=true;else if(value=="FRAMELY_LAUNCHER_REDUCED_MOTION=0")launcher_fade.reduced=false;}std::cout<<"UI ["<<(v?v->key:"loading")<<"] "<<text(message)<<std::endl;return 1;};
display_handler.api.on_console_message=[](cef_display_handler_t*,cef_browser_t* b,cef_log_severity_t,const cef_string_t* message,const cef_string_t*,int){auto* v=find_browser(b);if(v&&v->key=="launcher"){const auto value=text(message);if(value=="FRAMELY_LAUNCHER_REDUCED_MOTION=1")launcher_fade.reduced=true;else if(value=="FRAMELY_LAUNCHER_REDUCED_MOTION=0")launcher_fade.reduced=false;else if(value=="FRAMELY_GAZE_FOCUS"&&gaze_active&&launcher_gaze_allowed()){
auto now=std::chrono::steady_clock::now();if(now-gaze_feedback_at>=std::chrono::milliseconds(180)){gaze_feedback_at=now;int hand=gaze_feedback_hand;auto device=vr_system->GetTrackedDeviceIndexForControllerRole(hand?vr::TrackedControllerRole_RightHand:vr::TrackedControllerRole_LeftHand);if(device==vr::k_unTrackedDeviceIndexInvalid){hand=1-hand;device=vr_system->GetTrackedDeviceIndexForControllerRole(hand?vr::TrackedControllerRole_RightHand:vr::TrackedControllerRole_LeftHand);}if(device!=vr::k_unTrackedDeviceIndexInvalid&&vr::VRInput()->TriggerHapticVibrationAction(gaze_haptic_action,0,.012f,110.f,.16f,hands[hand])!=vr::VRInputError_None)vr_system->TriggerHapticPulse(device,0,1200);}
return 1;}}std::cout<<"UI ["<<(v?v->key:"loading")<<"] "<<text(message)<<std::endl;return 1;};
load_handler.api.on_load_end=[](cef_load_handler_t*,cef_browser_t*,cef_frame_t* frame,int){inject_page_scroll(frame);};
client.api.get_load_handler=[](cef_client_t*){return load_handler.acquire();};
request_handler.api.on_before_browse=[](cef_request_handler_t*,cef_browser_t* b,cef_frame_t* f,cef_request_t* r,int,int){auto* uri=r->get_url(r);auto s=text(uri);cef_string_userfree_utf16_free(uri);auto* v=find_browser(b);return int(!allow_plugin_navigation(s,origin,!f||f->is_main(f),v&&!v->plugin.empty()));};
@@ -424,7 +510,7 @@ int main(int argc,char** argv){
client.api.get_dialog_handler=[](cef_client_t*){return dialog_handler.acquire();};client.api.get_render_handler=[](cef_client_t*){return render_handler.acquire();};client.api.get_life_span_handler=[](cef_client_t*){return life_handler.acquire();};client.api.get_display_handler=[](cef_client_t*){return display_handler.acquire();};client.api.get_request_handler=[](cef_client_t*){return request_handler.acquire();};
vr::VROverlayHandle_t button=0;auto err=overlays->CreateOverlay("framely.dock.button","Framely",&button);if(err){cef_shutdown();vr::VR_Shutdown();return 6;}auto pixels=dock_icon(false,false);overlays->SetOverlayRaw(button,pixels.data(),dock_canvas_width,dock_canvas_height,4);overlays->SetOverlayInputMethod(button,vr::VROverlayInputMethod_Mouse);vr::HmdVector2_t scale{{dock_canvas_width,dock_canvas_height}};overlays->SetOverlayMouseScale(button,&scale);vr::VROverlayIntersectionMaskPrimitive_t mask{};mask.m_nPrimitiveType=vr::OverlayIntersectionPrimitiveType_Rectangle;mask.m_Primitive.m_Rectangle={dock_icon_left,0,128,128};if(overlays->SetOverlayIntersectionMask(button,&mask,1)){std::cerr<<"Dock input mask unavailable\n";overlays->DestroyOverlay(button);cef_shutdown();vr::VR_Shutdown();return 6;}overlays->SetOverlayFlag(button,vr::VROverlayFlags_VisibleInDashboard,true);overlays->SetOverlayFlag(button,vr::VROverlayFlags_MakeOverlaysInteractiveIfVisible,true);overlays->SetOverlayFlag(button,vr::VROverlayFlags_SortWithNonSceneOverlays,false);overlays->SetOverlaySortOrder(button,0);overlays->SetOverlayFlag(button,vr::VROverlayFlags_HideLaserIntersection,false);
try{create_view("menu","Framely",initial,false,600,840);}catch(const std::exception& e){std::cerr<<e.what()<<"\n";running=0;}
std::thread poller([port]{int failures=0;while(running){try{auto data=poll_http(port);notification_badge_count.store(data.value("notificationBadge",0u));launcher_primary.store(data.value("launcher",json::object()).value("primaryTrigger",true));std::lock_guard<std::mutex> lock(queue_mutex);for(const auto& c:data.at("commands")){if(queue.size()<256)queue.push_back(c);}failures=0;}catch(const std::exception& e){if(++failures>=10){std::cerr<<"Agent connection lost: "<<e.what()<<"\n";running=0;}}std::this_thread::sleep_for(std::chrono::milliseconds(100));}});
std::thread poller([port]{int failures=0;json last_gaze;bool gaze_loaded=false;while(running){try{auto data=poll_http(port);notification_badge_count.store(data.value("notificationBadge",0u));launcher_primary.store(data.value("launcher",json::object()).value("primaryTrigger",true));std::lock_guard<std::mutex> lock(queue_mutex);auto calibration=data.value("gazeCalibration",json(nullptr));if(!gaze_loaded||calibration!=last_gaze){queue.push_back({{"kind","gaze.correction"},{"calibration",calibration}});last_gaze=calibration;gaze_loaded=true;}for(const auto& c:data.at("commands")){if(queue.size()<256)queue.push_back(c);}failures=0;}catch(const std::exception& e){if(++failures>=10){std::cerr<<"Agent connection lost: "<<e.what()<<"\n";running=0;}}std::this_thread::sleep_for(std::chrono::milliseconds(100));}});
DockUVState uv{};OverlayPlacement button_placement;bool icon_active=false,icon_hover=false;unsigned icon_badge=0;vr::VROverlayHandle_t last_dock=0;bool was_visible=false;vr::HmdMatrix34_t saved_anchor{},saved_frame{};float saved_size=0;DockCurveEvidence saved_evidence{};auto button_haptic_at=std::chrono::steady_clock::time_point{};auto anchored_at=std::chrono::steady_clock::time_point{};auto sampled_at=std::chrono::steady_clock::time_point{};
while(running){auto frame_start=std::chrono::steady_clock::now();cef_do_message_loop_work();commands();vr::VREvent_t global{};while(vr_system->PollNextEvent(&global,sizeof(global))){if(global.eventType==vr::VREvent_Quit){vr_system->AcknowledgeQuit_Exiting();running=0;}keyboard_event(global);}vr::VROverlayHandle_t dock=0;vr::HmdVector2_t mouse_scale{};bool visible=!overlays->FindOverlay("valve.steam.gamepadui.bar",&dock)&&overlays->IsDashboardVisible()&&overlays->IsOverlayVisible(dock)&&!overlays->GetOverlayMouseScale(dock,&mouse_scale);
if(visible&&(!was_visible||dock!=last_dock)){uv={};anchored_at={};sampled_at={};}last_dock=dock;
@@ -451,7 +537,7 @@ int main(int argc,char** argv){
bool selected=overlays->IsActiveDashboardOverlay(views.at("launcher")->overlay);
if(launcher_open&&selected)launcher_selected=true;
if(launcher_open||launcher_close_at.time_since_epoch().count())overlays->SetOverlayAlpha(views.at("launcher")->overlay,launcher_open?std::max(.02f,launcher_fade.value(now)):launcher_fade.value(now));
if(launcher_open&&!selected&&overlays->IsDashboardVisible()&&!launcher_dock_interaction()&&(launcher_selected||now-launcher_dismiss.opened_at>std::chrono::seconds(1)))launcher_open=false;
if(launcher_open&&!selected&&overlays->IsDashboardVisible()&&!launcher_dock_interaction()&&(launcher_selected||now-launcher_dismiss.opened_at>std::chrono::seconds(1))){if(launcher_calibrating)hide_launcher();else launcher_open=false;}
}
// Toggle once for a matched left click; never activate on a stale release.
vr::VREvent_t event{};while(overlays->PollNextOverlayEvent(button,&event,sizeof(event))){