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https://github.com/SteamFramelyHomebrew/framely.git
synced 2026-10-18 07:01:24 +02:00
19 lines
1.0 KiB
C++
19 lines
1.0 KiB
C++
#include <signal.h>
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static volatile sig_atomic_t stopped=0;
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#include "gamepad_direct.h"
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#include <cassert>
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#include <sstream>
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int main(){
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std::istringstream info("[slot 0]\nVID=0x28de\nPID=0x11e0\n[slot 1]\nVID=0x0001\nPID=0xf001\n[slot 2]\nVID=0x045e\nPID=0x028e\n");auto rows=read_steam_pad_info(info);
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input_id id{BUS_USB,0x28de,0x11ff,1};
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assert(direct_slot(id,"Microsoft X-Box 360 pad 0",rows)==0);
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assert(direct_slot(id,"Microsoft X-Box 360 pad 1",rows)==-1);
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assert(direct_slot(id,"Microsoft X-Box 360 pad 2",rows)==2);
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assert(direct_slot(id,"Microsoft X-Box 360 pad 0 other",rows)==-1);
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id.vendor=0x045e;assert(direct_slot(id,"Microsoft X-Box 360 pad 0",rows)==-1);
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FramelyDirectControl c{200,1,1};assert(framely_direct_enabled(c,100));assert(framely_direct_rumble(c,100));
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c.rumble=0;assert(framely_direct_enabled(c,100));assert(!framely_direct_rumble(c,100));
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c.rumble=1;c.enabled=0;assert(!framely_direct_rumble(c,100));
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c.enabled=1;assert(!framely_direct_enabled(c,200));assert(!framely_direct_rumble(c,201));
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}
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