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- .github/workflows/ci.yml: on every push and pull request, fg-test's scenes on Mesa's lavapipe against tools/check-scenes.py's limits (about 1.5x today's scores, plus at most a fifth of a plain blend's error, plus BGRA = RGBA), the pacer's test with GCC and Clang -Werror, the example compiled, and the shaders rebuilt with glslang 16.2.0 (pinned, cached) and compared with src/framegen/fg_shaders.inc. - README: what the template gives, both emulators it runs in, the quick start on lavapipe, the integration with the pacer, the PS5 notes. - docs/integration.md: the pacer, the frames' format, your own loader, RADV and ps5vk, the 120 Hz param.json (attribute3 524352) and PS5VK_PARAM_JSON, ps5vk's binding numbers. - docs/testing.md: what CI runs and how to run it locally, the baseline scores on SwiftShader and lavapipe. - LICENSE.md: copyright swordpdf; .gitignore: *.pyc. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DaNprJCmpBhrkpzRHVPLXM