v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep

Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
This commit is contained in:
ToastconcernandClaude Opus 5.5 committed 2026-10-25 13:15:07 -05:00
1 parent d8e5d9e71e
commit 6d0b4fcd2f
544 files changed
+210660 -796

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// Copyright (c) 2015-2016 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/table.h"
#include <utility>
spv_context spvContextCreate(spv_target_env env) {
switch (env) {
case SPV_ENV_UNIVERSAL_1_0:
case SPV_ENV_VULKAN_1_0:
case SPV_ENV_UNIVERSAL_1_1:
case SPV_ENV_OPENCL_1_2:
case SPV_ENV_OPENCL_EMBEDDED_1_2:
case SPV_ENV_OPENCL_2_0:
case SPV_ENV_OPENCL_EMBEDDED_2_0:
case SPV_ENV_OPENCL_2_1:
case SPV_ENV_OPENCL_EMBEDDED_2_1:
case SPV_ENV_OPENCL_2_2:
case SPV_ENV_OPENCL_EMBEDDED_2_2:
case SPV_ENV_OPENGL_4_0:
case SPV_ENV_OPENGL_4_1:
case SPV_ENV_OPENGL_4_2:
case SPV_ENV_OPENGL_4_3:
case SPV_ENV_OPENGL_4_5:
case SPV_ENV_UNIVERSAL_1_2:
case SPV_ENV_UNIVERSAL_1_3:
case SPV_ENV_VULKAN_1_1:
case SPV_ENV_VULKAN_1_1_SPIRV_1_4:
case SPV_ENV_UNIVERSAL_1_4:
case SPV_ENV_UNIVERSAL_1_5:
case SPV_ENV_VULKAN_1_2:
case SPV_ENV_UNIVERSAL_1_6:
case SPV_ENV_VULKAN_1_3:
case SPV_ENV_VULKAN_1_4:
break;
default:
return nullptr;
}
return new spv_context_t{env, nullptr /* a null default consumer */};
}
void spvContextDestroy(spv_context context) { delete context; }
void spvtools::SetContextMessageConsumer(spv_context context,
spvtools::MessageConsumer consumer) {
context->consumer = std::move(consumer);
}