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v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
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// Copyright (c) 2017 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <algorithm>
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#include <cstdint>
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#include <type_traits>
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#include "source/util/string_utils.h"
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namespace spvtools {
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namespace utils {
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std::string CardinalToOrdinal(size_t cardinal) {
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const size_t mod10 = cardinal % 10;
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const size_t mod100 = cardinal % 100;
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std::string suffix;
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if (mod10 == 1 && mod100 != 11)
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suffix = "st";
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else if (mod10 == 2 && mod100 != 12)
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suffix = "nd";
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else if (mod10 == 3 && mod100 != 13)
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suffix = "rd";
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else
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suffix = "th";
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return ToString(cardinal) + suffix;
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}
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std::pair<std::string, std::string> SplitFlagArgs(const std::string& flag) {
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if (flag.size() < 2) return make_pair(flag, std::string());
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// Detect the last dash before the pass name. Since we have to
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// handle single dash options (-O and -Os), count up to two dashes.
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size_t dash_ix = 0;
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if (flag[0] == '-' && flag[1] == '-')
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dash_ix = 2;
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else if (flag[0] == '-')
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dash_ix = 1;
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size_t ix = flag.find('=');
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return (ix != std::string::npos)
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? make_pair(flag.substr(dash_ix, ix - 2), flag.substr(ix + 1))
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: make_pair(flag.substr(dash_ix), std::string());
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}
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} // namespace utils
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} // namespace spvtools
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