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fix: Make Frame Studio build script check local build folder for Frame Home
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -24,8 +24,8 @@ CMake and Ninja.
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studio\build_windows.bat x64
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```
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Studio packages the CI-built headset payload. Download the `FrameHome-payload` artifact from an Actions run and set
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`FRAME_HOME_PAYLOAD_DIR` to its extracted directory before running the build script.
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Download the `FrameHome-payload` artifact from an Actions run, extract it, and set `FRAME_HOME_PAYLOAD_DIR` to
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its payload directory before running the batch file, or [build it manually](#frame-home-payload).
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Use `x86` for 32-bit Windows or `arm64` for Windows on ARM instead of `x64`.
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3. The program is `%LOCALAPPDATA%\FrameStudio\build-x64\Frame Studio.exe` (the folder ends in your architecture).
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@@ -43,6 +43,8 @@ scripts/build-studio.sh TARGET... [--build-dir DIR]
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```
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Each target is built and packed into `dist/`. `scripts/build-studio.sh --help` lists them.
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The script uses `build/frame-home/payload` when present. Set `FRAME_HOME_PAYLOAD_DIR` to use a payload from another
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location.
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| Target | Build on | Output |
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|---|---|---|
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