mirror of
https://github.com/Toastconcern/FrameStudio.git
synced 2026-10-29 04:02:56 +01:00
Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target
Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
58 lines
2.4 KiB
CMake
58 lines
2.4 KiB
CMake
project(acl_unit_tests CXX)
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include_directories("${PROJECT_SOURCE_DIR}/../../includes")
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include_directories("${PROJECT_SOURCE_DIR}/../../external/rtm/includes")
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include_directories("${PROJECT_SOURCE_DIR}/../../external/sjson-cpp/includes")
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include_directories("${PROJECT_SOURCE_DIR}/../../external/catch2/single_include")
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include_directories("${PROJECT_SOURCE_DIR}/../sources")
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# Grab all of our test source files
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file(GLOB_RECURSE ALL_TEST_SOURCE_FILES LIST_DIRECTORIES false
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${PROJECT_SOURCE_DIR}/../sources/*.h
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${PROJECT_SOURCE_DIR}/../sources/*.cpp)
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# Grab all of our main source files
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file(GLOB_RECURSE ALL_MAIN_SOURCE_FILES LIST_DIRECTORIES false
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${PROJECT_SOURCE_DIR}/*.cpp)
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add_executable(${PROJECT_NAME} ${ALL_TEST_SOURCE_FILES} ${ALL_MAIN_SOURCE_FILES})
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# Throw on failure to allow us to catch them and recover
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add_definitions(-DACL_ON_ASSERT_THROW)
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add_definitions(-DRTM_ON_ASSERT_THROW)
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add_definitions(-DSJSON_CPP_ON_ASSERT_THROW)
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# Enable sjson-cpp usage to test IO
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add_definitions(-DACL_USE_SJSON)
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# Enable ANSI heap debug checks
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add_definitions(-DACL_ALLOCATOR_TRACK_NUM_ALLOCATIONS)
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add_definitions(-DACL_ALLOCATOR_TRACK_ALL_ALLOCATIONS)
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target_compile_options(${PROJECT_NAME} PRIVATE -Wall -Wextra) # Enable all warnings
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target_compile_options(${PROJECT_NAME} PRIVATE -Wshadow) # Enable shadowing warnings
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target_compile_options(${PROJECT_NAME} PRIVATE -Werror) # Treat warnings as errors
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# Exceptions are not enabled by default, enable them
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target_compile_options(${PROJECT_NAME} PRIVATE -fexceptions)
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target_link_libraries(${PROJECT_NAME} PRIVATE "-s DISABLE_EXCEPTION_CATCHING=0")
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target_link_libraries(${PROJECT_NAME} PRIVATE "-s NODERAWFS=1") # Enable the raw node file system
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target_link_libraries(${PROJECT_NAME} PRIVATE -lnodefs.js) # Link the node file system
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target_link_libraries(${PROJECT_NAME} PRIVATE "-s ENVIRONMENT=node") # Force the environment to node
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target_link_libraries(${PROJECT_NAME} PRIVATE "-s ALLOW_MEMORY_GROWTH=1") # Allow dynamic memory allocation
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# Setup Catch2 so we can find and execute the unit tests with CTest
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set(OptionalCatchTestLauncher node)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/../../external/catch2/contrib")
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include(CTest)
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include(ParseAndAddCatchTests)
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ParseAndAddCatchTests(${PROJECT_NAME})
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install(FILES
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${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.js
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${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.wasm
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DESTINATION bin)
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