Files
ToastconcernandClaude Opus 5.5 f7345a5ac3 Frame Studio and Frame Home: cross-platform builds
Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
  tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
  platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
  the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
  cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target

Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:03:25 -05:00

20 lines
498 B
Meson

tests = [
'test_unit_types',
'test_unit_mathops',
'test_unit_entropy',
'test_unit_laplace',
'test_unit_dft',
'test_unit_mdct',
'test_unit_rotation',
'test_unit_cwrs32',
]
foreach test_name : tests
exe = executable(test_name, '@0@.c'.format(test_name),
include_directories : opus_includes,
link_with : [celt_lib, celt_static_libs],
dependencies : libm,
install : false)
test(test_name, exe)
endforeach