mirror of
https://github.com/Toastconcern/FrameStudio.git
synced 2026-10-29 04:02:56 +01:00
Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target
Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
28 lines
665 B
C
28 lines
665 B
C
/* Auto generated from checkpoint rdovae_sparse5m_32.pth */
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#ifndef DRED_RDOVAE_STATS_DATA_H
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#define DRED_RDOVAE_STATS_DATA_H
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#include "nnet.h"
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#include "opus_types.h"
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#include "dred_rdovae_constants.h"
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extern const opus_uint8 dred_latent_quant_scales_q8[336];
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extern const opus_uint8 dred_latent_dead_zone_q8[336];
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extern const opus_uint8 dred_latent_r_q8[336];
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extern const opus_uint8 dred_latent_p0_q8[336];
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extern const opus_uint8 dred_state_quant_scales_q8[304];
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extern const opus_uint8 dred_state_dead_zone_q8[304];
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extern const opus_uint8 dred_state_r_q8[304];
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extern const opus_uint8 dred_state_p0_q8[304];
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#endif /* DRED_RDOVAE_STATS_DATA_H */
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