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https://github.com/Toastconcern/FrameStudio.git
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Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
55 lines
2.3 KiB
C++
55 lines
2.3 KiB
C++
// Copyright (c) 2016 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_BUILD_MODULE_H_
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#define SOURCE_OPT_BUILD_MODULE_H_
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#include <memory>
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#include <string>
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#include "source/opt/ir_context.h"
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#include "source/opt/module.h"
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#include "spirv-tools/libspirv.hpp"
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namespace spvtools {
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// Builds a Module and returns the owning IRContext from the given SPIR-V
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// |binary|. |size| specifies number of words in |binary|. The |binary| will be
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// decoded according to the given target |env|. Returns nullptr if errors occur
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// and sends the errors to |consumer|. When |extra_line_tracking| is true,
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// extra OpLine instructions are injected to better presere line numbers while
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// later transforms mutate the module.
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std::unique_ptr<opt::IRContext> BuildModule(spv_target_env env,
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MessageConsumer consumer,
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const uint32_t* binary, size_t size,
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bool extra_line_tracking);
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// Like above, with extra line tracking turned on.
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std::unique_ptr<opt::IRContext> BuildModule(spv_target_env env,
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MessageConsumer consumer,
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const uint32_t* binary,
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size_t size);
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// Builds a Module and returns the owning IRContext from the given
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// SPIR-V assembly |text|. The |text| will be encoded according to the given
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// target |env|. Returns nullptr if errors occur and sends the errors to
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// |consumer|.
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std::unique_ptr<opt::IRContext> BuildModule(
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spv_target_env env, MessageConsumer consumer, const std::string& text,
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uint32_t assemble_options = SpirvTools::kDefaultAssembleOption);
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} // namespace spvtools
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#endif // SOURCE_OPT_BUILD_MODULE_H_
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