mirror of
https://github.com/Toastconcern/FrameStudio.git
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Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target
Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
6 lines
326 B
C
6 lines
326 B
C
/* stb_vorbis implementation TU — decodes Ogg Vorbis (the env's _BACKGROUND_LOOP.ogg).
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miniaudio ships WAV/FLAC/MP3 but NOT Vorbis, so we decode the whole ogg to PCM here and
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feed raw frames to miniaudio for looping playback. */
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#define STB_VORBIS_NO_STDIO /* decode from memory only */
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#include "stb_vorbis.c"
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