Files
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

112 lines
2.4 KiB
C

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* This file provides common libc dependencies that zstd requires.
* The purpose is to allow replacing this file with a custom implementation
* to compile zstd without libc support.
*/
/* Need:
* NULL
* INT_MAX
* UINT_MAX
* ZSTD_memcpy()
* ZSTD_memset()
* ZSTD_memmove()
*/
#ifndef ZSTD_DEPS_COMMON
#define ZSTD_DEPS_COMMON
#include <limits.h>
#include <stddef.h>
#include <string.h>
#if defined(__GNUC__) && __GNUC__ >= 4
# define ZSTD_memcpy(d,s,l) __builtin_memcpy((d),(s),(l))
# define ZSTD_memmove(d,s,l) __builtin_memmove((d),(s),(l))
# define ZSTD_memset(p,v,l) __builtin_memset((p),(v),(l))
#else
# define ZSTD_memcpy(d,s,l) memcpy((d),(s),(l))
# define ZSTD_memmove(d,s,l) memmove((d),(s),(l))
# define ZSTD_memset(p,v,l) memset((p),(v),(l))
#endif
#endif /* ZSTD_DEPS_COMMON */
/* Need:
* ZSTD_malloc()
* ZSTD_free()
* ZSTD_calloc()
*/
#ifdef ZSTD_DEPS_NEED_MALLOC
#ifndef ZSTD_DEPS_MALLOC
#define ZSTD_DEPS_MALLOC
#include <stdlib.h>
#define ZSTD_malloc(s) malloc(s)
#define ZSTD_calloc(n,s) calloc((n), (s))
#define ZSTD_free(p) free((p))
#endif /* ZSTD_DEPS_MALLOC */
#endif /* ZSTD_DEPS_NEED_MALLOC */
/*
* Provides 64-bit math support.
* Need:
* U64 ZSTD_div64(U64 dividend, U32 divisor)
*/
#ifdef ZSTD_DEPS_NEED_MATH64
#ifndef ZSTD_DEPS_MATH64
#define ZSTD_DEPS_MATH64
#define ZSTD_div64(dividend, divisor) ((dividend) / (divisor))
#endif /* ZSTD_DEPS_MATH64 */
#endif /* ZSTD_DEPS_NEED_MATH64 */
/* Need:
* assert()
*/
#ifdef ZSTD_DEPS_NEED_ASSERT
#ifndef ZSTD_DEPS_ASSERT
#define ZSTD_DEPS_ASSERT
#include <assert.h>
#endif /* ZSTD_DEPS_ASSERT */
#endif /* ZSTD_DEPS_NEED_ASSERT */
/* Need:
* ZSTD_DEBUG_PRINT()
*/
#ifdef ZSTD_DEPS_NEED_IO
#ifndef ZSTD_DEPS_IO
#define ZSTD_DEPS_IO
#include <stdio.h>
#define ZSTD_DEBUG_PRINT(...) fprintf(stderr, __VA_ARGS__)
#endif /* ZSTD_DEPS_IO */
#endif /* ZSTD_DEPS_NEED_IO */
/* Only requested when <stdint.h> is known to be present.
* Need:
* intptr_t
*/
#ifdef ZSTD_DEPS_NEED_STDINT
#ifndef ZSTD_DEPS_STDINT
#define ZSTD_DEPS_STDINT
#include <stdint.h>
#endif /* ZSTD_DEPS_STDINT */
#endif /* ZSTD_DEPS_NEED_STDINT */