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Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
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"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
330 lines
8.6 KiB
C++
330 lines
8.6 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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// ----------------------------------------------------------------------------
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// Copyright 2011-2026 Arm Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy
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// of the License at:
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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// ----------------------------------------------------------------------------
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/**
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* @brief Functions for creating in-memory ASTC image structures.
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*/
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#include <cassert>
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#include <cstring>
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#include "astcenccli_internal.h"
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/* See header for documentation. */
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astcenc_image_ptr alloc_image(
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unsigned int bitness,
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unsigned int dim_x,
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unsigned int dim_y,
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unsigned int dim_z
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) {
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astcenc_image_ptr img { new astcenc_image };
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// Initialize everything so that we can handle deletion of a partially
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// constructed object if new[] throws a bad_alloc exception
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img->dim_x = dim_x;
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img->dim_y = dim_y;
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img->dim_z = dim_z;
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img->data_type = ASTCENC_TYPE_U8;
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img->data = nullptr;
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// Ensure this is done as a size_t to avoid overflow - calling code has
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// checked that the product will fit in a size_t without overflowing.
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size_t plane_components = static_cast<size_t>(dim_x) * dim_y * 4;
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void** data = new void*[dim_z] {};
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img->data = data;
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if (bitness == 8)
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{
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img->data_type = ASTCENC_TYPE_U8;
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for (unsigned int z = 0; z < dim_z; z++)
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{
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data[z] = new uint8_t[plane_components];
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}
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}
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else if (bitness == 16)
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{
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img->data_type = ASTCENC_TYPE_F16;
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for (unsigned int z = 0; z < dim_z; z++)
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{
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data[z] = new uint16_t[plane_components];
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}
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}
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else // if (bitness == 32)
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{
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assert(bitness == 32);
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img->data_type = ASTCENC_TYPE_F32;
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for (unsigned int z = 0; z < dim_z; z++)
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{
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data[z] = new float[plane_components];
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}
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}
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return img;
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}
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/* See header for documentation. */
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void astcenc_image_deleter::operator()(
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astcenc_image* img
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) const {
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if (img == nullptr)
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{
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return;
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}
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if (img->data)
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{
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for (unsigned int z = 0; z < img->dim_z; z++)
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{
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if (img->data_type == ASTCENC_TYPE_U8)
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{
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delete[] static_cast<uint8_t*>(img->data[z]);
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}
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else if (img->data_type == ASTCENC_TYPE_F16)
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{
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delete[] static_cast<uint16_t*>(img->data[z]);
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}
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else
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{
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assert(img->data_type == ASTCENC_TYPE_F32);
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delete[] static_cast<float*>(img->data[z]);
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}
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}
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delete[] img->data;
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}
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delete img;
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}
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/* See header for documentation. */
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unsigned int determine_image_components(
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const astcenc_image * img
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) {
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unsigned int dim_x = img->dim_x;
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unsigned int dim_y = img->dim_y;
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unsigned int dim_z = img->dim_z;
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// Scan through the image data to determine how many color components the image has
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bool is_luma = true;
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bool has_alpha = false;
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if (img->data_type == ASTCENC_TYPE_U8)
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{
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for (unsigned int z = 0; z < dim_z; z++)
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{
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uint8_t* data8 = static_cast<uint8_t*>(img->data[z]);
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for (unsigned int y = 0; y < dim_y; y++)
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{
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for (unsigned int x = 0; x < dim_x; x++)
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{
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int r = data8[(4 * dim_x * y) + (4 * x )];
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int g = data8[(4 * dim_x * y) + (4 * x + 1)];
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int b = data8[(4 * dim_x * y) + (4 * x + 2)];
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int a = data8[(4 * dim_x * y) + (4 * x + 3)];
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is_luma = is_luma && (r == g) && (r == b);
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has_alpha = has_alpha || (a != 0xFF);
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}
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}
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}
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}
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else if (img->data_type == ASTCENC_TYPE_F16)
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{
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for (unsigned int z = 0; z < dim_z; z++)
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{
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uint16_t* data16 = static_cast<uint16_t*>(img->data[z]);
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for (unsigned int y = 0; y < dim_y; y++)
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{
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for (unsigned int x = 0; x < dim_x; x++)
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{
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int r = data16[(4 * dim_x * y) + (4 * x )];
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int g = data16[(4 * dim_x * y) + (4 * x + 1)];
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int b = data16[(4 * dim_x * y) + (4 * x + 2)];
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int a = data16[(4 * dim_x * y) + (4 * x + 3)];
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is_luma = is_luma && (r == g) && (r == b);
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has_alpha = has_alpha || ((a ^ 0xC3FF) != 0xFFFF);
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// a ^ 0xC3FF returns FFFF if and only if the input is 1.0
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}
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}
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}
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}
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else // if (img->data_type == ASTCENC_TYPE_F32)
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{
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assert(img->data_type == ASTCENC_TYPE_F32);
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for (unsigned int z = 0; z < dim_z; z++)
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{
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float* data32 = static_cast<float*>(img->data[z]);
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for (unsigned int y = 0; y < dim_y; y++)
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{
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for (unsigned int x = 0; x < dim_x; x++)
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{
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float r = data32[(4 * dim_x * y) + (4 * x )];
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float g = data32[(4 * dim_x * y) + (4 * x + 1)];
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float b = data32[(4 * dim_x * y) + (4 * x + 2)];
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float a = data32[(4 * dim_x * y) + (4 * x + 3)];
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is_luma = is_luma && (r == g) && (r == b);
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has_alpha = has_alpha || (a != 1.0f);
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}
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}
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}
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}
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return 1 + (is_luma == 0 ? 2 : 0) + (has_alpha ? 1 : 0);
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}
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/* See header for documentation. */
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astcenc_image_ptr astc_img_from_floatx4_array(
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const float* data,
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unsigned int dim_x,
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unsigned int dim_y,
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bool y_flip
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) {
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auto img = alloc_image(16, dim_x, dim_y, 1);
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for (unsigned int y = 0; y < dim_y; y++)
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{
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uint16_t* data16 = static_cast<uint16_t*>(img->data[0]);
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unsigned int y_src = y_flip ? (dim_y - y - 1) : y;
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const float* src = data + 4 * dim_x * y_src;
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for (unsigned int x = 0; x < dim_x; x++)
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{
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vint4 colorf16 = float_to_float16(vfloat4(
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src[4 * x ],
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src[4 * x + 1],
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src[4 * x + 2],
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src[4 * x + 3]
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));
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data16[(4 * dim_x * y) + (4 * x )] = static_cast<uint16_t>(colorf16.lane<0>());
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data16[(4 * dim_x * y) + (4 * x + 1)] = static_cast<uint16_t>(colorf16.lane<1>());
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data16[(4 * dim_x * y) + (4 * x + 2)] = static_cast<uint16_t>(colorf16.lane<2>());
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data16[(4 * dim_x * y) + (4 * x + 3)] = static_cast<uint16_t>(colorf16.lane<3>());
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}
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}
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return img;
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}
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/* See header for documentation. */
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astcenc_image_ptr astc_img_from_unorm8x4_array(
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const uint8_t* data,
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unsigned int dim_x,
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unsigned int dim_y,
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bool y_flip
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) {
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auto img = alloc_image(8, dim_x, dim_y, 1);
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for (unsigned int y = 0; y < dim_y; y++)
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{
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uint8_t* data8 = static_cast<uint8_t*>(img->data[0]);
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unsigned int y_src = y_flip ? (dim_y - y - 1) : y;
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const uint8_t* src = data + 4 * dim_x * y_src;
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for (unsigned int x = 0; x < dim_x; x++)
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{
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data8[(4 * dim_x * y) + (4 * x )] = src[4 * x ];
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data8[(4 * dim_x * y) + (4 * x + 1)] = src[4 * x + 1];
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data8[(4 * dim_x * y) + (4 * x + 2)] = src[4 * x + 2];
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data8[(4 * dim_x * y) + (4 * x + 3)] = src[4 * x + 3];
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}
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}
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return img;
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}
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/* See header for documentation. */
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std::vector<float> floatx4_array_from_astc_img(
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const astcenc_image* img,
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bool y_flip,
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unsigned int z_index
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) {
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size_t dim_x = img->dim_x;
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size_t dim_y = img->dim_y;
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std::vector<float> buf(4 * dim_x * dim_y);
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float* buf_data = buf.data();
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assert(z_index < img->dim_z);
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if (img->data_type == ASTCENC_TYPE_U8)
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{
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uint8_t* data8 = static_cast<uint8_t*>(img->data[z_index]);
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for (size_t y = 0; y < dim_y; y++)
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{
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size_t mod_y = y_flip ? dim_y - y - 1 : y;
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float* dst = buf_data + y * dim_x * 4;
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for (size_t x = 0; x < dim_x; x++)
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{
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dst[4 * x ] = data8[(4 * dim_x * mod_y) + (4 * x )] * (1.0f / 255.0f);
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dst[4 * x + 1] = data8[(4 * dim_x * mod_y) + (4 * x + 1)] * (1.0f / 255.0f);
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dst[4 * x + 2] = data8[(4 * dim_x * mod_y) + (4 * x + 2)] * (1.0f / 255.0f);
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dst[4 * x + 3] = data8[(4 * dim_x * mod_y) + (4 * x + 3)] * (1.0f / 255.0f);
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}
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}
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}
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else if (img->data_type == ASTCENC_TYPE_F16)
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{
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uint16_t* data16 = static_cast<uint16_t*>(img->data[z_index]);
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for (size_t y = 0; y < dim_y; y++)
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{
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size_t mod_y = y_flip ? dim_y - y - 1 : y;
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float *dst = buf_data + y * dim_x * 4;
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for (size_t x = 0; x < dim_x; x++)
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{
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vint4 colori(
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data16[(4 * dim_x * mod_y) + (4 * x )],
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data16[(4 * dim_x * mod_y) + (4 * x + 1)],
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data16[(4 * dim_x * mod_y) + (4 * x + 2)],
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data16[(4 * dim_x * mod_y) + (4 * x + 3)]
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);
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vfloat4 color = float16_to_float(colori);
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store(color, dst + 4 * x);
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}
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}
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}
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else // if (img->data_type == ASTCENC_TYPE_F32)
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{
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assert(img->data_type == ASTCENC_TYPE_F32);
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float* data32 = static_cast<float*>(img->data[z_index]);
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for (size_t y = 0; y < dim_y; y++)
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{
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size_t mod_y = y_flip ? dim_y - y - 1 : y;
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float *dst = buf_data + y * dim_x * 4;
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for (size_t x = 0; x < dim_x; x++)
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{
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dst[4 * x ] = data32[(4 * dim_x * mod_y) + (4 * x )];
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dst[4 * x + 1] = data32[(4 * dim_x * mod_y) + (4 * x + 1)];
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dst[4 * x + 2] = data32[(4 * dim_x * mod_y) + (4 * x + 2)];
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dst[4 * x + 3] = data32[(4 * dim_x * mod_y) + (4 * x + 3)];
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}
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}
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}
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return buf;
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}
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