Files
Toastconcern--FrameStudio/third_party/zstd/common/zstd_common.c
T
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

49 lines
1.6 KiB
C

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*-*************************************
* Dependencies
***************************************/
#define ZSTD_DEPS_NEED_MALLOC
#include "error_private.h"
#include "zstd_internal.h"
/*-****************************************
* Version
******************************************/
unsigned ZSTD_versionNumber(void) { return ZSTD_VERSION_NUMBER; }
const char* ZSTD_versionString(void) { return ZSTD_VERSION_STRING; }
/*-****************************************
* ZSTD Error Management
******************************************/
#undef ZSTD_isError /* defined within zstd_internal.h */
/*! ZSTD_isError() :
* tells if a return value is an error code
* symbol is required for external callers */
unsigned ZSTD_isError(size_t code) { return ERR_isError(code); }
/*! ZSTD_getErrorName() :
* provides error code string from function result (useful for debugging) */
const char* ZSTD_getErrorName(size_t code) { return ERR_getErrorName(code); }
/*! ZSTD_getError() :
* convert a `size_t` function result into a proper ZSTD_errorCode enum */
ZSTD_ErrorCode ZSTD_getErrorCode(size_t code) { return ERR_getErrorCode(code); }
/*! ZSTD_getErrorString() :
* provides error code string from enum */
const char* ZSTD_getErrorString(ZSTD_ErrorCode code) { return ERR_getErrorString(code); }