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https://github.com/Toastconcern/FrameStudio.git
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Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
103 lines
3.7 KiB
C++
103 lines
3.7 KiB
C++
// Copyright (c) 2015-2016 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/ext_inst.h"
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#include <cstring>
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// DebugInfo extended instruction set.
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// #include "DebugInfo.h"
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spv_ext_inst_type_t spvExtInstImportTypeGet(const char* name) {
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// The names are specified by the respective extension instruction
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// specifications.
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if (!strcmp("GLSL.std.450", name)) {
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return SPV_EXT_INST_TYPE_GLSL_STD_450;
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}
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if (!strcmp("OpenCL.std", name)) {
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return SPV_EXT_INST_TYPE_OPENCL_STD;
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}
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if (!strcmp("SPV_AMD_shader_explicit_vertex_parameter", name)) {
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return SPV_EXT_INST_TYPE_SPV_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER;
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}
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if (!strcmp("SPV_AMD_shader_trinary_minmax", name)) {
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return SPV_EXT_INST_TYPE_SPV_AMD_SHADER_TRINARY_MINMAX;
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}
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if (!strcmp("SPV_AMD_gcn_shader", name)) {
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return SPV_EXT_INST_TYPE_SPV_AMD_GCN_SHADER;
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}
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if (!strcmp("SPV_AMD_shader_ballot", name)) {
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return SPV_EXT_INST_TYPE_SPV_AMD_SHADER_BALLOT;
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}
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if (!strcmp("DebugInfo", name)) {
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return SPV_EXT_INST_TYPE_DEBUGINFO;
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}
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if (!strcmp("OpenCL.DebugInfo.100", name)) {
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return SPV_EXT_INST_TYPE_OPENCL_DEBUGINFO_100;
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}
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// Match any version of NonSemantic.Shader.DebugInfo.
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// Later versions are supersets that share the same instruction numbering.
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if (!strncmp("NonSemantic.Shader.DebugInfo.", name, 29)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_SHADER_DEBUGINFO_100;
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}
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if (!strncmp("NonSemantic.Graph.DebugInfo.", name, 28)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_GRAPH_DEBUGINFO;
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}
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if (!strncmp("NonSemantic.ClspvReflection.", name, 28)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_CLSPVREFLECTION;
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}
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if (!strncmp("NonSemantic.VkspReflection.", name, 27)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_VKSPREFLECTION;
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}
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if (!strcmp("TOSA.001000.1", name)) {
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return SPV_EXT_INST_TYPE_TOSA_001000_1;
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}
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if (!strcmp("Arm.MotionEngine.100", name)) {
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return SPV_EXT_INST_TYPE_ARM_MOTION_ENGINE_100;
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}
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if (!strncmp("Arm.ExperimentalMLOperations.", name, 29)) {
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return SPV_EXT_INST_TYPE_ARM_EXPERIMENTAL_ML_OPERATIONS;
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}
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if (!strcmp("NonSemantic.DebugPrintf", name)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_DEBUGPRINTF;
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}
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// ensure to add any known non-semantic extended instruction sets
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// above this point, and update spvExtInstIsNonSemantic()
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if (!strncmp("NonSemantic.", name, 12)) {
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return SPV_EXT_INST_TYPE_NONSEMANTIC_UNKNOWN;
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}
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return SPV_EXT_INST_TYPE_NONE;
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}
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bool spvExtInstIsNonSemantic(const spv_ext_inst_type_t type) {
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if (type == SPV_EXT_INST_TYPE_NONSEMANTIC_UNKNOWN ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_SHADER_DEBUGINFO_100 ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_CLSPVREFLECTION ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_GRAPH_DEBUGINFO ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_VKSPREFLECTION ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_DEBUGPRINTF) {
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return true;
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}
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return false;
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}
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bool spvExtInstIsDebugInfo(const spv_ext_inst_type_t type) {
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if (type == SPV_EXT_INST_TYPE_OPENCL_DEBUGINFO_100 ||
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type == SPV_EXT_INST_TYPE_NONSEMANTIC_SHADER_DEBUGINFO_100 ||
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type == SPV_EXT_INST_TYPE_DEBUGINFO) {
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return true;
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}
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return false;
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}
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