Files
Toastconcern--FrameStudio/third_party/spirv-tools/source/opt/workaround1209.cpp
T
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

70 lines
2.3 KiB
C++

// Copyright (c) 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/opt/workaround1209.h"
#include <list>
#include <memory>
#include <stack>
#include <utility>
namespace spvtools {
namespace opt {
Pass::Status Workaround1209::Process() {
bool modified = false;
modified = RemoveOpUnreachableInLoops();
return (modified ? Status::SuccessWithChange : Status::SuccessWithoutChange);
}
bool Workaround1209::RemoveOpUnreachableInLoops() {
bool modified = false;
for (auto& func : *get_module()) {
std::list<BasicBlock*> structured_order;
cfg()->ComputeStructuredOrder(&func, &*func.begin(), &structured_order);
// Keep track of the loop merges. The top of the stack will always be the
// loop merge for the loop that immediately contains the basic block being
// processed.
std::stack<uint32_t> loop_merges;
for (BasicBlock* bb : structured_order) {
if (!loop_merges.empty() && bb->id() == loop_merges.top()) {
loop_merges.pop();
}
if (bb->tail()->opcode() == spv::Op::OpUnreachable) {
if (!loop_merges.empty()) {
// We found an OpUnreachable inside a loop.
// Replace it with an unconditional branch to the loop merge.
context()->KillInst(&*bb->tail());
std::unique_ptr<Instruction> new_branch(
new Instruction(context(), spv::Op::OpBranch, 0, 0,
{{spv_operand_type_t::SPV_OPERAND_TYPE_ID,
{loop_merges.top()}}}));
context()->AnalyzeDefUse(&*new_branch);
bb->AddInstruction(std::move(new_branch));
modified = true;
}
} else {
if (bb->GetLoopMergeInst()) {
loop_merges.push(bb->MergeBlockIdIfAny());
}
}
}
}
return modified;
}
} // namespace opt
} // namespace spvtools