Files
Toastconcern--FrameStudio/third_party/spirv-tools/source/val/basic_block.cpp
T
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

188 lines
5.7 KiB
C++

// Copyright (c) 2015-2016 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/val/basic_block.h"
#include <algorithm>
#include <vector>
namespace spvtools {
namespace val {
BasicBlock::BasicBlock(uint32_t label_id)
: id_(label_id),
immediate_dominator_(nullptr),
immediate_structural_dominator_(nullptr),
immediate_structural_post_dominator_(nullptr),
predecessors_(),
successors_(),
type_(0),
reachable_(false),
structurally_reachable_(false),
label_(nullptr),
terminator_(nullptr) {}
void BasicBlock::SetImmediateDominator(BasicBlock* dom_block) {
immediate_dominator_ = dom_block;
}
void BasicBlock::SetImmediateStructuralDominator(BasicBlock* dom_block) {
immediate_structural_dominator_ = dom_block;
}
void BasicBlock::SetImmediateStructuralPostDominator(BasicBlock* pdom_block) {
immediate_structural_post_dominator_ = pdom_block;
}
const BasicBlock* BasicBlock::immediate_dominator() const {
return immediate_dominator_;
}
const BasicBlock* BasicBlock::immediate_structural_dominator() const {
return immediate_structural_dominator_;
}
const BasicBlock* BasicBlock::immediate_structural_post_dominator() const {
return immediate_structural_post_dominator_;
}
BasicBlock* BasicBlock::immediate_dominator() { return immediate_dominator_; }
BasicBlock* BasicBlock::immediate_structural_dominator() {
return immediate_structural_dominator_;
}
BasicBlock* BasicBlock::immediate_structural_post_dominator() {
return immediate_structural_post_dominator_;
}
void BasicBlock::RegisterSuccessors(
const std::vector<BasicBlock*>& next_blocks) {
for (auto& block : next_blocks) {
block->predecessors_.push_back(this);
successors_.push_back(block);
// Register structural successors/predecessors too.
block->structural_predecessors_.push_back(this);
structural_successors_.push_back(block);
}
}
bool BasicBlock::dominates(const BasicBlock& other) const {
return (this == &other) ||
!(other.dom_end() ==
std::find(other.dom_begin(), other.dom_end(), this));
}
bool BasicBlock::structurally_dominates(const BasicBlock& other) const {
return (this == &other) || !(other.structural_dom_end() ==
std::find(other.structural_dom_begin(),
other.structural_dom_end(), this));
}
bool BasicBlock::structurally_postdominates(const BasicBlock& other) const {
return (this == &other) || !(other.structural_pdom_end() ==
std::find(other.structural_pdom_begin(),
other.structural_pdom_end(), this));
}
BasicBlock::DominatorIterator::DominatorIterator() : current_(nullptr) {}
BasicBlock::DominatorIterator::DominatorIterator(
const BasicBlock* block,
std::function<const BasicBlock*(const BasicBlock*)> dominator_func)
: current_(block), dom_func_(dominator_func) {}
BasicBlock::DominatorIterator& BasicBlock::DominatorIterator::operator++() {
if (current_ == dom_func_(current_)) {
current_ = nullptr;
} else {
current_ = dom_func_(current_);
}
return *this;
}
const BasicBlock::DominatorIterator BasicBlock::dom_begin() const {
return DominatorIterator(
this, [](const BasicBlock* b) { return b->immediate_dominator(); });
}
BasicBlock::DominatorIterator BasicBlock::dom_begin() {
return DominatorIterator(
this, [](const BasicBlock* b) { return b->immediate_dominator(); });
}
const BasicBlock::DominatorIterator BasicBlock::dom_end() const {
return DominatorIterator();
}
BasicBlock::DominatorIterator BasicBlock::dom_end() {
return DominatorIterator();
}
const BasicBlock::DominatorIterator BasicBlock::structural_dom_begin() const {
return DominatorIterator(this, [](const BasicBlock* b) {
return b->immediate_structural_dominator();
});
}
BasicBlock::DominatorIterator BasicBlock::structural_dom_begin() {
return DominatorIterator(this, [](const BasicBlock* b) {
return b->immediate_structural_dominator();
});
}
const BasicBlock::DominatorIterator BasicBlock::structural_dom_end() const {
return DominatorIterator();
}
BasicBlock::DominatorIterator BasicBlock::structural_dom_end() {
return DominatorIterator();
}
const BasicBlock::DominatorIterator BasicBlock::structural_pdom_begin() const {
return DominatorIterator(this, [](const BasicBlock* b) {
return b->immediate_structural_post_dominator();
});
}
BasicBlock::DominatorIterator BasicBlock::structural_pdom_begin() {
return DominatorIterator(this, [](const BasicBlock* b) {
return b->immediate_structural_post_dominator();
});
}
const BasicBlock::DominatorIterator BasicBlock::structural_pdom_end() const {
return DominatorIterator();
}
BasicBlock::DominatorIterator BasicBlock::structural_pdom_end() {
return DominatorIterator();
}
bool operator==(const BasicBlock::DominatorIterator& lhs,
const BasicBlock::DominatorIterator& rhs) {
return lhs.current_ == rhs.current_;
}
bool operator!=(const BasicBlock::DominatorIterator& lhs,
const BasicBlock::DominatorIterator& rhs) {
return !(lhs == rhs);
}
const BasicBlock*& BasicBlock::DominatorIterator::operator*() {
return current_;
}
} // namespace val
} // namespace spvtools