mirror of
https://github.com/Toastconcern/FrameStudio.git
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Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target
Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
17 lines
347 B
Plaintext
17 lines
347 B
Plaintext
# Opus codec reference implementation pkg-config file
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prefix=@prefix@
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exec_prefix=@exec_prefix@
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libdir=@libdir@
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includedir=@includedir@
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Name: Opus
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Description: Opus IETF audio codec (@PC_BUILD@ build)
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URL: https://opus-codec.org/
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Version: @VERSION@
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Requires:
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Conflicts:
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Libs: -L${libdir} -lopus
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Libs.private: @LIBM@
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Cflags: -I${includedir}/opus
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