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Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
31 lines
1.1 KiB
C
31 lines
1.1 KiB
C
/* ******************************************************************
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* debug
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* Part of FSE library
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* You can contact the author at :
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* - Source repository : https://github.com/Cyan4973/FiniteStateEntropy
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*
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* This source code is licensed under both the BSD-style license (found in the
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* LICENSE file in the root directory of this source tree) and the GPLv2 (found
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* in the COPYING file in the root directory of this source tree).
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* You may select, at your option, one of the above-listed licenses.
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****************************************************************** */
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/*
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* This module only hosts one global variable
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* which can be used to dynamically influence the verbosity of traces,
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* such as DEBUGLOG and RAWLOG
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*/
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#include "debug.h"
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#if !defined(ZSTD_LINUX_KERNEL) || (DEBUGLEVEL>=2)
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/* We only use this when DEBUGLEVEL>=2, but we get -Werror=pedantic errors if a
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* translation unit is empty. So remove this from Linux kernel builds, but
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* otherwise just leave it in.
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*/
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int g_debuglevel = DEBUGLEVEL;
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#endif
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