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- the window is laid out as an editor dock: a tool strip (drawn icons) on the left edge, the Explorer, the 3D view, and a tabbed Inspector on the right (Selected, World, Environment, Sound, Headset); the timeline and the status bar run along the bottom - the old one-piece properties panel is split into one function per tab; selecting something shows the Selected tab - the Frame menu is now Headset (and opens the Headset panel); the tuning tooltip describes the paced walk Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>