Files
Toastconcern--FrameStudio/third_party/opus/celt_sources.mk
T
ToastconcernandClaude Opus 5.5 f7345a5ac3 Frame Studio and Frame Home: cross-platform builds
Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
  tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
  platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
  the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
  cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target

Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:03:25 -05:00

56 lines
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Makefile

CELT_SOURCES = \
celt/bands.c \
celt/celt.c \
celt/celt_encoder.c \
celt/celt_decoder.c \
celt/cwrs.c \
celt/entcode.c \
celt/entdec.c \
celt/entenc.c \
celt/kiss_fft.c \
celt/laplace.c \
celt/mathops.c \
celt/mdct.c \
celt/modes.c \
celt/pitch.c \
celt/celt_lpc.c \
celt/quant_bands.c \
celt/rate.c \
celt/vq.c
CELT_SOURCES_X86_RTCD = \
celt/x86/x86cpu.c \
celt/x86/x86_celt_map.c
CELT_SOURCES_SSE = \
celt/x86/pitch_sse.c
CELT_SOURCES_SSE2 = \
celt/x86/pitch_sse2.c \
celt/x86/vq_sse2.c
CELT_SOURCES_SSE4_1 = \
celt/x86/celt_lpc_sse4_1.c \
celt/x86/pitch_sse4_1.c
CELT_SOURCES_AVX2 = \
celt/x86/pitch_avx.c
CELT_SOURCES_ARM_RTCD = \
celt/arm/armcpu.c \
celt/arm/arm_celt_map.c
CELT_SOURCES_ARM_ASM = \
celt/arm/celt_pitch_xcorr_arm.s
CELT_AM_SOURCES_ARM_ASM = \
celt/arm/armopts.s.in
CELT_SOURCES_ARM_NEON_INTR = \
celt/arm/celt_neon_intr.c \
celt/arm/pitch_neon_intr.c
CELT_SOURCES_ARM_NE10 = \
celt/arm/celt_fft_ne10.c \
celt/arm/celt_mdct_ne10.c