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- Game Boy, Game Boy Color and Game Boy Advance with mGBA (scripts/build-gba-core.sh): tabs, folders (Roms/gb, gbc, gba), box art, controls, nine handheld bezels, the AI upscaler, Game Boy Color / Super Game Boy colours, screen colours, LCD ghosting, BIOS, the solar and tilt sensors, rumble, the cartridges' clocks (saves/<key>.rtc) and the PS4's time zone. - Nintendo 64: a lock-free RDP command ring, faster ParaLLEl-RSP loads/stores, DMAs, block dispatch and COP0, a dynarec jump cache, the VI scanout on the command thread, even frame pacing, N64 CPU Timing (Light for GoldenEye 007), and the controls fixed (alt-map) with Z on both triggers. - The sound: one AudioOut port kept for the whole app; input above 57 kHz low-passed. - The screenshot tour's settings are its own; new screenshots of the six consoles. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>