 Jonas VolmanandClaude Opus 5.5
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bf937aac0f
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Batch 1: admit files_windows and objects; five exact functions
- files_windows: _file_get_size strict exact from the /Od single-exit
result and file_error's named GetLastError() local; park retired.
- objects: Layer 1 helper-provider repair (action_charge, player_control,
bored_camera, path_obstacles, decals use the genuine real_math.h
inlines instead of hand-written NODUP copies; every provider row
unchanged, emitted COMDATs byte-identical to January's selected copies,
pair links pass both orders) plus the pinned objects_update data entry.
- Exact functions: _dead_camera_new, _actor_perception_refresh_danger_zone,
_actor_look_idle_find_prop, _texture_cache_steal_memory.
- Zero-credit PDB/HCEX ownership corrections: profile, transport endpoint,
actor_firing_position, game_engine, real_math, model_animations.
Halo objects 361 -> 363, code +2,769 meaningful bytes, data +1,530,
stable diff +5 functions / 0 regressions, parks 94/0/0, pytest green.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-23 20:42:50 -07:00 |
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