Recover transparent geometry submit (+1,285 meaningful code, zero exact losses); reconcile COMMON ownership and Q10 85+EXT1 credit, actions/main data, and separately disclosed denominator corrections. Preserve canonical-only repairs and all held research. C09 is ordinary disclosed cleanup, not a claim of proven scaffolding intent. Clean rebuild, 1,663 tests, parks, audits, provider links and independent EXT1 check pass. Local reconciliation only.
Import only independently reviewed production changes. Preserve canonical physics and virtual-keyboard repairs; keep B3 and all unresolved holds out.
Record exactly four approved canary debits (6987 meaningful bytes), six Halo admissions and two revocations. Keep vendor ioinit/storage work separate. Full build, 8252-row sweep, 1318 tests, park/admission/fake audits and 621-object binding pass within approved debit bounds.
Do not publish donor research dumps or private assets. README and unrelated user research remain untouched. See frontier_publication_reconciliation_20260927.md for complete evidence limits and accounting.
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
Native builds only (#ifdef HALO_LINUX); the matching MSVC build keeps the
original text and stays byte-identical.
- ui_widget_game_data_input_functions.c: the local machine limit follows
HALO_PORT_MAXIMUM_NETWORK_MACHINES and the struct network_game copy holds
HALO_PORT_MAXIMUM_NETWORK_PLAYERS players; its layout is checked against
halo_port_limits.h. The pregame screen keeps its three remote machine
panels and shows the first three remote machines instead of asserting
(sizing its arrays by the machine limit read uninitialized widget
pointers). netgame_prejoin_players scans every player slot, and the
player count texts have room for three digits. network_machine_is_valid
widens the char index before comparing it with 128.
- ui_widget_event_handler_functions.c: the join/unjoin, team swap and
countdown handlers use the port's players offset and player count
instead of 0x226/0x242/0x243 and 16.
- hud.c: hud_draw_players sizes its teammate buffer by the port's player
limit and bounds the fill (more than 16 teammates overflowed the stack).
- motion_sensor.c: multiplayer tests the (horizontal) range before a unit
takes a blip slot, so distant units no longer crowd nearby ones out of
the 16 slots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Integrate verified source and data progress; exclude unproven COMMON ownership, held UB/asm forms, and address-named data credit. Stable sweep: 23 exact functions gained, zero lost.
The owner-authorized final implementation wave worked only the ten Tier B
functions of the research campaign, each a structural defect confirmed by two
independent lenses; census first, five evidence-driven shapes at most, stop at
allocation, scheduling or x87 ties. Three closed, seven did not.
- hud _temporary_hud_draw_reticle: January does a SIGNED `% 16` (`and eax,
0x8000000f; jns; dec; or -16; inc`) where ours did `and eax,0xf`. NUMBEROF
yields size_t, so `next_point_index % NUMBEROF(points)` was an unsigned modulo;
a signed named count NUMBER_OF_TEMPORARY_HUD_RETICLE_POINTS sizes the array and
bounds the loop. It fixes the type, not a cast. The three point stores become
one set_real_point3d call (laws_w2 A4).
- weapons _weapon_can_be_fired: single-exit form (A3). It writes `result = FALSE`
in two arms, which I tested against the identical-fake-branch prohibition: the
merged `if (age >= 1.0f || chain)` spelling is residual, while January emits a
SEPARATE physical FALSE exit for the age test (`jne; pop edi; xor al,al; pop esi;
pop ebp; ret` at 0x35-0x3c) before game_engine_running is ever called. Two
distinct rejection blocks is laws_w3 A26's admission criterion, unlike the
rejected _bink_query_analog_controller_buttons, whose edges share one block.
- rasterizer_transparent_geometry _rasterizer_transparent_geometry_initialize:
single exit `success = success && aux_buffer()`. Semantics are unchanged; the
error block is the last statement before the call, so the short-circuit sits
exactly where the early return did.
All three parks removed. Not closed and reported in the wave ledgers:
_path_state_traverse, _flag_update, _bitmap_2d_sharpen, _light_volume_render,
_actor_stimulus_prop_acknowledged, _stack_memory_pool_allocate,
_particle_system_new_particle_jet.
Full ninja, parks 268 active / 0 stale / 0 invalid, stable diff vs
scratch/opus5-next150-before.json: gained 15 / 9,504 padded, regressions 0;
fake_match_scan 0 leads on all three files, matching HEAD.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>