Recover transparent geometry submit (+1,285 meaningful code, zero exact losses); reconcile COMMON ownership and Q10 85+EXT1 credit, actions/main data, and separately disclosed denominator corrections. Preserve canonical-only repairs and all held research. C09 is ordinary disclosed cleanup, not a claim of proven scaffolding intent. Clean rebuild, 1,663 tests, parks, audits, provider links and independent EXT1 check pass. Local reconciliation only.
Import only independently reviewed production changes. Preserve canonical physics and virtual-keyboard repairs; keep B3 and all unresolved holds out.
Record exactly four approved canary debits (6987 meaningful bytes), six Halo admissions and two revocations. Keep vendor ioinit/storage work separate. Full build, 8252-row sweep, 1318 tests, park/admission/fake audits and 621-object binding pass within approved debit bounds.
Do not publish donor research dumps or private assets. README and unrelated user research remain untouched. See frontier_publication_reconciliation_20260927.md for complete evidence limits and accounting.
Owner-approved f0941b08 comment-only reconciliation. Rebuilt object unchanged in every nondebug section, resolved relocation and symbol including line-derived literals. Zero credit/status changes.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
Independently verified donors 8202ac13 and a448c595. Natural single-exit bitmap tail and first-party-correlated outer-arm width stores yield 714 meaningful / 736 padded bytes with zero inherited exact losses. Retire precisely their two freshly exact scheduling parks. No whole-object admission, helper/storage changes or new policy exception.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
direction and up and their uses move into an inner block, following the
/Od declaration order. The retail witness and the debug build agree, and the
earlier "scheduler tie" reading is retired. +400 padded; the object stays
incomplete (parked lens_flares_draw, owner-held reset_for_new_map overrun).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Owner rulings 2026-09-24:
- Q1 YES (04, not 04b): _actor_aim_grenade in its natural /Od body (no goto),
keeping the BUG comment on January's vehicle-path read of the unassigned
aim_vector. Header-inline helpers replace the TU redirects and the NODUP
cross_product2d hand copy; the new COMDATs are identical to January's.
Unlocks collision_features, real_math and path_smoothing (config 03A) and
retires the stale collision_features rejection (04). The decals rejection,
path_structure_bsp and path_obstacle_avoidance are untouched.
- Q4 YES (A2): _first_person_weapon_update without the two NULL guards,
VALID_INDEX at all five /Od-attested sites, and the three magnitude
redirects removed. The weapon-switch invariant is documented in source.
- Q7 YES: _uncompress_int32_to_real_vector3d stages the conversion through a
real temp with a declaration-time initialiser (debug exact; verbatim in
Oct-2001 2276P and the Sept-2001 cache.exe).
Full gate: 383 -> 388 / 468 Halo objects, +3 functions (+2,211 meaningful
code), 0 regressions, parks 82 -> 80, admission 0 contradicted / 0 revoked,
fake-match leads 26, pytest 1,161 passed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Zero credit; every packet was independently adversarially reviewed (22/22 approved).
- critic_3: 72 renames of placeholder/invented static function names across 20
objects to first-party names. Each rename has Sept-2001 linker-map alignment
(cachebeta xbe / retail cache exe, several also Aug-2001), relocation-masked
body identity and matching callers; cachebeta publics show every row was a
January static. hs's radiosity_hack_{start,save,find_point}_evaluate pairing
is proven by the Sept .rdata hs_function_definition pointers; players'
create_weapon also matches HCEX.pdb. Objects: ai_debug (reviewer-amended: a
dead stub removed, its comment re-attached), transport_endpoint_winsock,
transport_endpoint_set_winsock (+ parked.json key renames), profile,
progress_bar, network_connection, saved_game_files, rasterizer_xbox_profile,
xbox_sound_cache, game_engine_king, players, hs, hs_runtime, main, decals,
rasterizer_lights, rasterizer_xbox_dynavobgeom,
rasterizer_xbox_environment_fog, rasterizer_xbox_hardware_bitmaps,
render_cameras.
- hs_compile: whitespace_characters, eol_characters and hs_type_primitive_parsers
are external (cachebeta publics, HCEX DataIsGlobal); hs_compile_finish is
static with a TU-local prototype (no public; HCEX static function).
- bink_playback: bink_playback_idle -> bink_playback_update__internal
(first-party). The bink_decompress_audio_frame rename is NOT landed: it needs
an added call whose position is unattested, the same class canonical held for
hardware_geometry in 4d1ebf17.
Gate (full ninja, objdiff 3.3.1): objects 383, code 1,577,237, data 2,586,915
(all unchanged); stable diff 0 regressions; parks 83/0/0; admission 11/0/2/0;
fake scan 26; pytest 1161 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
All packets passed a precedent audit and an independent adversarial review.
No object changes status.
- Storage per cachebeta publics (source static + symbols.json rows):
- bink_playback: four globals;
- weapons: 11 rows + weapon_magazine_finish_reload;
- object_lights: 4 helpers; should_render_lights is the /Od-attested call and
its prototype leaves the public header;
- vehicles: _update_turret_physics;
- weather_particle_systems: one_over_char_max is external (cachebeta public,
HCEX Global); its globals are static;
- rasterizer_xbox_debug: 8 D3DINLINE wrapper rows (already Matching: audit
FAIL(8) -> PASS, pdb 8 -> 0).
- draw_string: the invented external draw_string_globals aggregate (pads, blob,
#define aliases) becomes four HCEX-attested file statics in /Od declaration
order with = { 0 } (a595bbc2 precedent); typed multitexture params.
- render_debug: three rule-6 hand expansions become real point_from_line3d
calls (ruling #1/#2); the opaque vehicle view gives way to struct
vehicle_datum + vehicle_datum_try_and_get; the six debug_* toggles become
tentative definitions (COMMON evidence).
- vehicles: the TU-wide REAL_MATH_EXTERNAL_POINT_FROM_LINE3D define is gone and
the pathfinding hand expansion becomes the genuine call (ruling #1).
- rasterizer_xbox_profile V1R (reviewer-amended): byte-inert /Od parameter
order, the BUG marker comment, detail_objects via the rasterizer_xbox.h API,
and a rejection text that keeps the SDK-table policy question open.
- semantic_data_matches.json: single-section '$'-defect entries with
allow_incomplete_unit for projectiles _projectile_update_section (1,548 B) and
object_lights _lights_section (1,541 B) (leaf_map / editor_flying_camera /
race precedents).
Gate (full ninja, objdiff 3.3.1): objects 384 (unchanged), code unchanged,
data +3,089; stable diff 0 regressions; parks 83/0/0; admission 10/0/2/0; fake
scan 26; pytest 1159 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- rasterizer_xbox_hardware_geometry (admission): the no-op MoveResourceMemory
wrapper pair is spelled D3DVertexBuffer_MoveResourceMemory, as the first-party
2001-09-25 linker maps (atlas 6455066470 / 7eacac85) name it with January's
exact spacing. This settles the round-1 owner pick A vs B without a ruling. The
six hand-written placeholder stubs become their XDK names, 13 wrapper rows go
static, and the call's argument/position are disclosed as byte-inert and
unattested.
- actors (new code): _actor_input_update (2384) and _actors_spawn_from_unit (672)
exact in the complete /Od named-local shape and declaration order; parks
retired.
- hs_runtime: _render_debug_trigger_volumes (1088) exact in the /Od helper form,
with the reviewer-amended /Od declaration order (matrix first; escape-law block
for center/ray/result); park retired. 12 typecast converters are static per
cachebeta publics (provider link FAIL(12) -> PASS). The object stays blocked by
the retired begin_random tie.
Gate (full ninja, objdiff 3.3.1): Halo objects 381 -> 384; stable diff +3 strict /
4,144 padded, 0 regressions; parks 83/0/0; admission 9/0/2/0; fake scan 26;
pytest 1159 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Merge verified source, data and owner corrections from 4e84c212. Resolve overlapping HS/path symbols against canonical, retain the dynavobgeom ownership rejection, document Layer 2/P7 source-shape decisions, and preserve held research. Verified 14 exact functions, 17 new Halo objects, zero regressions under objdiff 3.3.1.
- geometry: drop the NODUP hand copy of plane2d_distance_to_point, so the
header inline is used (selection byte only; removes a latent
collision_bsp<->geometry LNK2005).
- collision_bsp: collision_bsp_usage_times is file-static (cachebeta publics).
- rasterizer_lights P1: HCEX file statics with January's .bss layout (the
load-bearing `= {0}` follows the VC7 initialised-statics law and precedent);
lands atomically with its 6 symbols.json rows.
- motion_sensor: .bss symbol layout fix (object_audit 44/2 -> 44/0).
- rasterizer_xbox_models: five D3D wrapper rows static.
All byte- and credit-neutral (gated with batch 5a); objects stay incomplete
on residual functions and held owner items.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
January's 26 stack-sentinel sites in hud_draw, hud_unit, hud_nav_points,
hud_weapon and motion_sensor share one inlined shape. Both asserts at each site
carry one line literal (a macro). January's 48-byte _check_stack_buffer has no
relocations anywhere, and the Sept-2001 map flags the helper as an inline COMDAT
('i hud_draw.obj'). hud_draw.h now carries the STACK_BUFFER constants, the
unchanged check_stack_buffer body as a header __inline, and the sentinel macro
match_assert_stack_frame (descriptive name: neither the /Od build nor HCEX has
the sentinel). The invented corrupt_stack_found/stack_buffer_checked gotos in
hud_unit are gone, and hud_nav_points and hud_weapon use the macro too (exact
callers). motion_sensor keeps its copy: its sentinel callers are residual, so a
new COMDAT there would break rule (i).
hud_unit (reviewer-amended 01RS + 02-04R): first-party names and storage; the
_fast_ftol rejection is retired (identical copy, pair links pass both ways).
DISCLOSED for an owner ruling: P7 drops rasterizer_xbox_models' dead
#include "interface/hud_draw.h" (project commit 635bd83d; no name used; raw-
and warning-inert). It is load-bearing only as declared-name shielding: the
inline adds ~9 names, which flips __rasterizer_model_transparent_geometry_submit.
Gate (full ninja, objdiff 3.3.1, 23 hud_draw.h consumers): Halo objects 378 ->
379; stable diff unchanged, 0 regressions; parks 86/0/0; admission 11/0/2/0;
pytest 1157 passed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- rasterizer_xbox_dynavobgeom (admission, reviewer-amended): genuine shared
declarations replace the caller-local debug-options, window and pixel-shader
views; /Od-attested vector_from_points3d/dot_product3d calls and HCEX locals
in the unlit draw; the HCEX function-static `warned` latch; MAX() for the
/Od ?: store; nine D3DINLINE wrappers static per cachebeta; rejection retired.
- damage (reviewer B+): _object_damage_body exact (1360); four statics per
cachebeta; park retired. The AOE header-helper form (patch A) stays held.
- players: January-static storage (3 rows) plus the COMMON tentative
definitions of players_globals/team_data (January linker_common records).
- hs: 839 January-static storage flags and the /Od-attested static helper
hs_enumerate_scenario_data replacing 11 hand expansions (reviewer-amended;
the real_random_range cleanup stays held with the P1 class).
- hs_scenario_definitions: first-party static byte_swap_script_syntax_data.
- player_profile (HCEX profile_color_table) and main (/Od main_exit shape):
reviewed zero-credit packets; three parks re-baselined.
Gate (full ninja, objdiff 3.3.1): Halo objects 377 -> 378; stable diff +1
strict / 1,360 padded, 0 regressions; parks 86/0/0; admission 11/0/3/0; fake
scan 26; pytest 1157 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Structural lane batch 6: +1,632 padded / +1,590 meaningful bytes strict
exact (4 functions), zero stable-verdict regressions across the full
board (the header consumer sweep).
- rasterizer_geometry.h/.c: uncompress_int32_to_real_vector3d returns
real_vector3d by value. The debug build shows the struct-return copy
at all 16 call sites, and HCEX lists a single parameter. Callers in
rasterizer.c, rasterizer_lights.c and rasterizer_xbox_lights.c assign
the result directly and drop their scratch buffers. Exact:
_compress_real_vector3d_to_int32 and _clamp. The parked
_rasterizer_sun_glow_draw is re-measured (same size, fuzzy
95.815 -> 95.817).
- game/players.h: declare players_debug_render(void), a public players.c
function that render_debug.c called undeclared (C4013). Disclosure: the
by-value prototype drops one declared name, which alone flips
_rasterizer_frame_statistics_draw's field-load order. This genuine
missing prototype restores that TU's name count. Both edits are
independently evidenced and landed together; the full build shows no
regression.
- weapons.c: _weapon_magazine_finish_reload reads magazine->rounds_loaded
(/Od 0x6a4590).
- rasterizer_xbox_hardware_geometry.c: _rasterizer_triangle_buffer_new
follows the debug build (0x7eaca0), including the index-buffer Unlock
with its HRESULT check. This removes the _ReadWriteBarrier/pragma/goto
steering.
- parked.json: unpark the three newly exact parked functions.
Gate: ninja PASS, parks 109/0/0, admission 0 contradicted/0 revoked,
provider link PASS, casts and fake scan unchanged, pytest 1152 passed /
5 skipped / 26 subtests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Structural lane batch 3: +4,128 padded / +4,101 meaningful bytes strict
exact (3 functions), zero stable-verdict regressions.
- rasterizer_xbox_active_camouflage.c: _rasterizer_active_camouflage_draw.
The debug build (0x7cd9c0) writes each normal/hyper-stealth blend as one
(1-p)*base + p*hyper expression. The texture-animation vertex constants
are a block-scoped aggregate initializer, so both constant arrays share
a slot as in January.
- render_particles.c: _render_particles. The draw pass indexes
group_particle_counts[group_index] with a short loop, and the inner loop
is while (particle_count-- > 0), advancing the particle at the body end
and before the delete-path continue (/Od 0x84f800).
- rasterizer_xbox_shadows.c: __rasterizer_environment_shadow_begin. The
debug build's boolean success = TRUE is returned once, and the
translation terms use dot_product3d (/Od 0x80d870; HCEX array name
vsh_constants__screenproj).
Rule-24 disclosure (owner per-site admission, 2026-09-21): two new
(real_vector3d const *)&shadow_matrix->position casts, one per
dot_product3d call. The /Od build calls dot_product3d at 0x80db50 and
0x80dbc2 with the matrix position. Deleting both casts leaves the
function strict exact, and point/vector share the three-real layout.
parked.json: unpark _render_particles and __rasterizer_environment_shadow_begin.
The owner packet gains the aggregate 3D->2D view-copy question.
Gate: ninja PASS, parks 112/0/0, admission 0 contradicted/0 revoked,
provider link PASS, fake scan unchanged, pytest 1152 passed / 5 skipped
/ 26 subtests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Integrate verified source and data progress; exclude unproven COMMON ownership, held UB/asm forms, and address-named data credit. Stable sweep: 23 exact functions gained, zero lost.
- _collision_bsp_test_vector_recursive: reads the leaf flags through the
typed tag-block macro inline (HCEA spelling)
- _collision_surface_find_closest_point2d: vector_from_points2d and
cross_product2d replace hand-expanded math, as the exact sibling
collision_surface_test_point2d does
- _ai_communication_update_speech_timers: includes the owner header
cseries/errors.h for error() and names the timer label
- _cached_map_file_read_header: the exact wait helper snapshots the
completion flag before returning, reproducing January's double volatile
load at both inlined sites; the still-parked _cache_files_open_cache_files
is re-measured (closer, non-exact)
- _update_client_local_ticks: countdown tick loop and a machine_index
local passed to both server calls (January calls the build helper out of
line, which a literal 0 argument does not reproduce; disclosed)
- _rasterizer_sort_external: plain indexed loops; the object's eight
file-private globals are static, as only this object uses them
Stable diff: 0 regressions; admission 28 candidates / 0 contradicted;
active parks 201 -> 195.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- _shader_transparent_chicago_create: per-map shader_map_verify(map,
map_index) call as in the exact generic sibling (January's inlined
TRUE-returning verify leaves its store in the loop tail) (park reopen)
- _complete_key_exchange: plain short packet locals replace a long/short
union type-pun (park reopen)
- _debug_realloc: parameter-home reuse and a block-local old_header,
both proven by January's frame (park reopen)
- _lra_allocate: single-exit size check and a conditional round-up
`size = (size & 3) ? (size | 3) + 1 : size` (disclosed) (park reopen)
- _game_state_open_persistent_storage: single-exit success flag (park reopen)
- _progress_bar_create_noise_texture: symbols.json renames _code_000d16d0
in place (static) to the name the 2001-09-25 Xbox linker maps give; an
empty static step called from progress_bar_setup (call position
inferred from map order; the call is required for emission)
Stable diff: 0 regressions; active parks 206 -> 201.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- _rasterizer_draw_string / _rasterizer_draw_unicode_string: geometry
parameter and bounds locals declared at the top of the debug block
- _ai_scripting_renew: real_math.h random_range replaces the hand-written
seed_random_range(get_global_random_seed_address(), ...) (select-any
_random_range COMDAT, a genuine January function; A4 class)
- _ai_index_from_string: single-exit success flag with one reference store
Rejected: _light_volume_render (point_from_line3d COMDAT).
Wave 14 (second pass over actor_moving, physics, decals, projectiles,
hud_weapon, ui_widget, encounters, weapons) closed nothing.
Stable diff: 0 regressions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
shader_definitions.h: struct shader_base holds a radiosity block (flags,
detail level, power, emitted and tint colors) and a physics block (flags,
material type) at unchanged offsets. January's assert literals spell
shader_transparent_generic->shader.radiosity.flags and the chicago twin.
shaders.c follows the rename at its two lit-flag tests.
_rasterizer_transparent_geometry_group_draw (15,120 B) is strict exact:
widget groups via the NULL-shader render_proc union, stage-lerp component
loops, the chicago extra-layer loop kept as January's never-advancing
loop under a BUG comment, match_vassert defaults. Owner flag: two colour
component loops (debug rescale, external colour) are code-neutral where
they sit and were chosen to match the glass texscale operand order;
component loops are proven elsewhere in the same function.
Board-wide: full ninja + stable diff, +1 function, 0 regressions. The one
drift is the fuzzy park __rasterizer_model_transparent_geometry_submit
(non-exact before and after, objdiff 89.129 -> 89.008), re-measured.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed reconstructions, each strict exact in its whole-TU gate with
zero inherited losses, guard passing and no new owners:
- rasterizer_xbox_screen_effect (13/13): complete per-arm shader setups,
load-before-call locals, January assert texts, PIN clamp; screen_flash
projection spelling and the defined inverse-pixel default arm
- hs_compile: _hs_parse_begin (per-branch result type; January's extra
sprintf name argument kept with a BUG comment), _hs_parse_cond_recursive
(single exit; January's always-true negation test kept with a BUG
comment, byte-proven and recorded in HCEA)
- geometry: definitions in January object order (assert lines ascend),
duplicate prototype removed, _get_edge_vertex single exit
- render_cameras: view_to_screen and build_frustum_bounds simplifications
- sound_manager: _sound_dispose_from_old_map loop-exit flag
Rejected in review: _encounter_test_rule (redundant default stores),
_render_camera_mirror (point_from_line3d COMDAT), _sound_set_definition_end
(prototype contradicting its definition).
Stable diff vs 9062b1e96: 0 regressions; parks 255 -> 250.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>