/* MOTION_SENSOR.H header included in hcex build. */ #ifndef __MOTION_SENSOR_H #define __MOTION_SENSOR_H #pragma once /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ union point2d; /* ---------- prototypes/MOTION_SENSOR.C */ void motion_sensor_initialize(void); void motion_sensor_initialize_for_new_map(void); void motion_sensor_dispose_from_old_map(void); void motion_sensor_dispose(void); void motion_sensor_tick( void); void motion_sensor_draw_screen( short local_player_index, boolean in_multiplayer, union point2d const *pt); /* ---------- globals */ /* ---------- public code */ #endif // __MOTION_SENSOR_H