/* PROGRESS_BAR_INTERNAL.H Xbox render-state helpers owned by PROGRESS_BAR.C. */ #ifndef __PROGRESS_BAR_INTERNAL_H #define __PROGRESS_BAR_INTERNAL_H #pragma once /* ---------- headers */ #include /* ---------- prototypes/PROGRESS_BAR.C */ void SetTextureStageStateSmart( unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value); #endif /* __PROGRESS_BAR_INTERNAL_H */