Files
MadisonandClaude Opus 5.5 2b9c4fc065 Steady zoomed aim, and feel the shots (untested on device)
Zoomed in, the aim eases toward the hand's (the PC mod HaloCEVR's
half-life formula: about 15 ms at zoom 1, 25 ms at zoom 2), steadying a
scope; unzoomed it is the hand's as it is. Smoothing in the headset's
recentred space, it is untouched by snap turns.

The local player's shots buzz the weapon hand (and, held in both, the
other more softly), by weapon from its tag's name: pistol, shotgun,
sniper, rocket, fuel rod, flamethrower, needler, plasma rifle, assault
rifle, plasma pistol; a shotgun's pellets are one buzz. vr.haptics
scales every buzz, the gestures' too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 16:16:59 +09:00
..
2025-11-27 02:27:27 +00:00
2025-11-27 02:27:27 +00:00
2025-11-27 02:27:27 +00:00
2025-11-27 02:27:27 +00:00