Files
astromaddie--HaloCE-VR/source/game/cheats.h
T
2026-10-01 12:03:52 +13:00

67 lines
1.1 KiB
C

/*
CHEATS.H
header included in hcex build.
*/
#ifndef __CHEATS_H
#define __CHEATS_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct cheat_globals
{
boolean deathless_player;
boolean jetpack;
boolean infinite_ammo;
boolean bump_possession;
boolean super_jump;
boolean reflexive_damage_effects;
boolean medusa;
boolean omnipotent;
boolean controller_enabled;
boolean bottomless_clip;
};
/* ---------- prototypes/CHEATS.C */
void cheats_initialize(
void);
void cheats_initialize_for_new_map(
void);
void cheat_teleport_to_camera(
void);
void cheat_active_camouflage(
void);
void cheat_all_weapons(
void);
void cheat_all_powerups(
void);
void cheat_all_vehicles(
void);
void cheats_dispose(
void);
void cheats_dispose_from_old_map(
void);
void cheats_update(
void);
void cheats_network_client_enforce(
void);
void cheats_load(
void);
void cheat_active_camouflage_local_player(
short player_index);
/* ---------- globals */
extern struct cheat_globals cheat;
/* ---------- public code */
#endif // __CHEATS_H