mirror of
https://github.com/astromaddie/HaloCE-VR.git
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74 lines
2.4 KiB
C
74 lines
2.4 KiB
C
/*
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GAME_ENGINE_PLAYLIST.H
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*/
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#ifndef __GAME_ENGINE_PLAYLIST_H
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#define __GAME_ENGINE_PLAYLIST_H
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#pragma once
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/* ---------- headers */
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#include "game/game_engine.h"
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/* ---------- prototypes/GAME_ENGINE.C */
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void game_engine_playlist_next(
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long parameter0,
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long parameter1,
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long playlist_type);
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struct game_variant *build_game_variant_slayer(
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struct game_variant *variant);
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struct game_variant *build_game_variant_slayer_pro(
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struct game_variant *variant);
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struct game_variant *build_game_variant_elimination(
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struct game_variant *variant);
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struct game_variant *build_game_variant_phantoms(
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struct game_variant *variant);
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struct game_variant *build_game_variant_endurance(
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struct game_variant *variant);
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struct game_variant *build_game_variant_rockets(
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struct game_variant *variant);
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struct game_variant *build_game_variant_snipers(
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struct game_variant *variant);
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struct game_variant *build_game_variant_oddball(
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struct game_variant *variant);
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struct game_variant *build_game_variant_reverse_tag(
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struct game_variant *variant);
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struct game_variant *build_game_variant_accumulation(
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struct game_variant *variant);
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struct game_variant *build_game_variant_juggernaut(
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struct game_variant *variant);
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struct game_variant *build_game_variant_stalker(
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struct game_variant *variant);
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struct game_variant *build_game_variant_king(
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struct game_variant *variant);
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struct game_variant *build_game_variant_king_pro(
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struct game_variant *variant);
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struct game_variant *build_game_variant_crazy_king(
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struct game_variant *variant);
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struct game_variant *build_game_variant_race(
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struct game_variant *variant);
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struct game_variant *build_game_variant_rally(
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struct game_variant *variant);
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struct game_variant *build_game_variant_ctf(
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struct game_variant *variant);
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struct game_variant *build_game_variant_invasion(
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struct game_variant *variant);
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struct game_variant *build_game_variant_iron_ctf(
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struct game_variant *variant);
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struct game_variant *build_game_variant_ctf_pro(
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struct game_variant *variant);
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struct game_variant *build_game_variant_team_race(
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struct game_variant *variant);
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struct game_variant *build_game_variant_team_rally(
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struct game_variant *variant);
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struct game_variant *build_game_variant_team_oddball(
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struct game_variant *variant);
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struct game_variant *build_game_variant_team_king(
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struct game_variant *variant);
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struct game_variant *build_game_variant_team_slayer(
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struct game_variant *variant);
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#endif // __GAME_ENGINE_PLAYLIST_H
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