Files
astromaddie--HaloCE-VR/source/game/game_engine_playlist.h
T

74 lines
2.4 KiB
C

/*
GAME_ENGINE_PLAYLIST.H
*/
#ifndef __GAME_ENGINE_PLAYLIST_H
#define __GAME_ENGINE_PLAYLIST_H
#pragma once
/* ---------- headers */
#include "game/game_engine.h"
/* ---------- prototypes/GAME_ENGINE.C */
void game_engine_playlist_next(
long parameter0,
long parameter1,
long playlist_type);
struct game_variant *build_game_variant_slayer(
struct game_variant *variant);
struct game_variant *build_game_variant_slayer_pro(
struct game_variant *variant);
struct game_variant *build_game_variant_elimination(
struct game_variant *variant);
struct game_variant *build_game_variant_phantoms(
struct game_variant *variant);
struct game_variant *build_game_variant_endurance(
struct game_variant *variant);
struct game_variant *build_game_variant_rockets(
struct game_variant *variant);
struct game_variant *build_game_variant_snipers(
struct game_variant *variant);
struct game_variant *build_game_variant_oddball(
struct game_variant *variant);
struct game_variant *build_game_variant_reverse_tag(
struct game_variant *variant);
struct game_variant *build_game_variant_accumulation(
struct game_variant *variant);
struct game_variant *build_game_variant_juggernaut(
struct game_variant *variant);
struct game_variant *build_game_variant_stalker(
struct game_variant *variant);
struct game_variant *build_game_variant_king(
struct game_variant *variant);
struct game_variant *build_game_variant_king_pro(
struct game_variant *variant);
struct game_variant *build_game_variant_crazy_king(
struct game_variant *variant);
struct game_variant *build_game_variant_race(
struct game_variant *variant);
struct game_variant *build_game_variant_rally(
struct game_variant *variant);
struct game_variant *build_game_variant_ctf(
struct game_variant *variant);
struct game_variant *build_game_variant_invasion(
struct game_variant *variant);
struct game_variant *build_game_variant_iron_ctf(
struct game_variant *variant);
struct game_variant *build_game_variant_ctf_pro(
struct game_variant *variant);
struct game_variant *build_game_variant_team_race(
struct game_variant *variant);
struct game_variant *build_game_variant_team_rally(
struct game_variant *variant);
struct game_variant *build_game_variant_team_oddball(
struct game_variant *variant);
struct game_variant *build_game_variant_team_king(
struct game_variant *variant);
struct game_variant *build_game_variant_team_slayer(
struct game_variant *variant);
#endif // __GAME_ENGINE_PLAYLIST_H