mirror of
https://github.com/astromaddie/HaloCE-VR.git
synced 2026-10-25 08:00:14 +01:00
Import only independently reviewed production changes. Preserve canonical physics and virtual-keyboard repairs; keep B3 and all unresolved holds out. Record exactly four approved canary debits (6987 meaningful bytes), six Halo admissions and two revocations. Keep vendor ioinit/storage work separate. Full build, 8252-row sweep, 1318 tests, park/admission/fake audits and 621-object binding pass within approved debit bounds. Do not publish donor research dumps or private assets. README and unrelated user research remain untouched. See frontier_publication_reconciliation_20260927.md for complete evidence limits and accounting.
27 lines
389 B
C
27 lines
389 B
C
/*
|
|
GAME_ENGINE_RACE.H
|
|
*/
|
|
|
|
#ifndef __GAME_ENGINE_RACE_H
|
|
#define __GAME_ENGINE_RACE_H
|
|
#pragma once
|
|
|
|
/* ---------- headers */
|
|
|
|
#include "game/game_engine.h"
|
|
|
|
/* ---------- structures */
|
|
|
|
struct race_globals;
|
|
|
|
/* ---------- prototypes/GAME_ENGINE_RACE.C */
|
|
|
|
void race_flags_make_unique(
|
|
void);
|
|
|
|
/* ---------- globals */
|
|
|
|
extern struct game_engine race_engine;
|
|
|
|
#endif // __GAME_ENGINE_RACE_H
|