Files
astromaddie--HaloCE-VR/source/interface/hud_unit.h
T

48 lines
986 B
C

#ifndef __HUD_UNIT_H
#define __HUD_UNIT_H
#pragma once
struct player_datum;
void hud_initialize_unit_interface(
void);
void hud_initialize_unit_interface_for_new_map(
void);
void hud_dispose_unit_interface_from_old_map(
void);
void hud_dispose_unit_interface(
void);
void hud_fix_unit_data(
short old_local_player_index,
short new_local_player_index);
void hud_update_unit(
void);
void hud_render_unit_interface(
struct player_datum *player);
void hud_render_damage_indicators(
short local_player_index);
void hud_play_unit_sounds(
struct player_datum const *player,
boolean show_hud);
void hud_tick_shield(
long player_index,
real amount);
void scripted_hud_show_health(
boolean show);
void scripted_hud_blink_health(
boolean blink);
void scripted_hud_show_shield(
boolean show);
void scripted_hud_blink_shield(
boolean blink);
void scripted_hud_show_motion_sensor(
boolean show);
void scripted_hud_blink_motion_sensor(
boolean blink);
#endif // __HUD_UNIT_H