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48 lines
986 B
C
48 lines
986 B
C
#ifndef __HUD_UNIT_H
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#define __HUD_UNIT_H
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#pragma once
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struct player_datum;
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void hud_initialize_unit_interface(
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void);
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void hud_initialize_unit_interface_for_new_map(
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void);
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void hud_dispose_unit_interface_from_old_map(
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void);
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void hud_dispose_unit_interface(
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void);
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void hud_fix_unit_data(
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short old_local_player_index,
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short new_local_player_index);
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void hud_update_unit(
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void);
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void hud_render_unit_interface(
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struct player_datum *player);
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void hud_render_damage_indicators(
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short local_player_index);
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void hud_play_unit_sounds(
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struct player_datum const *player,
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boolean show_hud);
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void hud_tick_shield(
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long player_index,
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real amount);
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void scripted_hud_show_health(
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boolean show);
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void scripted_hud_blink_health(
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boolean blink);
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void scripted_hud_show_shield(
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boolean show);
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void scripted_hud_blink_shield(
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boolean blink);
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void scripted_hud_show_motion_sensor(
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boolean show);
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void scripted_hud_blink_motion_sensor(
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boolean blink);
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#endif // __HUD_UNIT_H
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