mirror of
https://github.com/astromaddie/HaloCE-VR.git
synced 2026-10-19 12:00:14 +02:00
The build is registered on the Frame as a Lepton devkit title, HaloCEVR, which deploy.sh keeps up to date, so the game starts from the Steam library without the Mac. SteamVR offers an app only the rate its display setting is on, so vr.refresh_rate takes the highest offered at or below it; the docs say where to set 90 Hz. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>