Files
astromaddie--HaloCE-VR/tools/steam_frame
MadisonandClaude Opus 5.5 972e17d78b Launch from the Steam library; the refresh rate follows the headset
The build is registered on the Frame as a Lepton devkit title, HaloCEVR,
which deploy.sh keeps up to date, so the game starts from the Steam
library without the Mac. SteamVR offers an app only the rate its display
setting is on, so vr.refresh_rate takes the highest offered at or below
it; the docs say where to set 90 Hz.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 11:49:08 +09:00
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