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Rest of the Guns (1st pass)
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@@ -142,6 +142,7 @@ import static android.system.Os.setenv;
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//Copy modified weapon models
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if (!(new File("/sdcard/xash/valve/models/no_copy").exists()))
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{
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copy_asset("/sdcard/xash/valve/", "models/v_9mmAR.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_9mmhandgun.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_crowbar.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_357.mdl", true);
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@@ -149,6 +150,13 @@ import static android.system.Os.setenv;
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copy_asset("/sdcard/xash/valve/", "models/v_egon.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_gauss.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_grenade.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_hgun.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_rpg.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_satchel.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_satchel_radio.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_shotgun.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_squeak.mdl", true);
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copy_asset("/sdcard/xash/valve/", "models/v_tripmine.mdl", true);
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}
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//Set default environment
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