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vr-diag.ini in the data folder, read once at start, does nothing when it isn't there: force_render (draw and run the game while the headset is in standby, synthetic head and hands), diag_yaw, autostart and map, dump_frame (both eyes as BMP plus a state file), exit_after, a [vr-perf] line every 10 seconds and oneshot (the file gets renamed once read). The parser and BMP writer are in VrDiagCore.c so they can be tested on the host. VrDiag.c is the glue, and the hooks in the VR files are a line or two each behind L1VR_STEAM_FRAME. Builds. Haven't run it on the headset yet.