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- Prevent the highest IPD setting on Quest 2 and Quest 3s from making the view move with the controller - Smooth Turn menu option (so user doesn't have to faff with setting a low value) - Gesture Trigger Use is now enabled by default - Fixed positional not working at higher refresh rates - Improvements to the use of the pointer in the menu screen (also seems to fix scroll bars) - Improved menu item layout - change to sv_game.c which seems to stop the menu hanging on Start New Game sometimes - Adjusted draw location of hands - Don't draw offhand backwards if "Reverse Torch Direction" is enabled