Add get/set_environment_region (#56)

Set the water height with a function. Also added an example for it in the documentation.
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Agent-11 / Agent X authored and GitHub committed 2022-04-05 15:53:16 -07:00
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@@ -54,8 +54,9 @@ All of this is a holdover from when there were only two players. It was a reason
- [Custom Surface Collisions](examples/big-paddle)
- [Custom Box Model](examples/custom-box-model)
- [Custom Player Model](examples/koopa-player-model)
- [Moonjump](examples/Moonjump.lua)
- [Instant Clip](examples/Instant_Clip.lua)
- [Moonjump](examples/moonjump.lua)
- [Instant Clip](examples/instant-clip.lua)
- [Water Height Changer](examples/water-level.lua)
## Example Lua mods (large)
- [Extended Moveset](../../mods/extended-moveset.lua)