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Removed **HOLSTERWEAPON** state condition (useless)
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@@ -2007,15 +2007,6 @@ qboolean Player::checkrun
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return ( last_ucmd.buttons & BUTTON_RUN ) != 0;
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}
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qboolean Player::checkholsterweapon
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(
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Conditional &condition
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)
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{
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return ( last_ucmd.buttons & BUTTON_HOLSTER ) != 0;
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}
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qboolean Player::checkuse
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(
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Conditional &condition
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@@ -3964,7 +3955,6 @@ Condition<Player> Player::Conditions[] =
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{ "default", &Player::returntrue },
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{ "SNEAK", &Player::checksneak },
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{ "RUN", &Player::checkrun },
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{ "HOLSTERWEAPON", &Player::checkholsterweapon },
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{ "USE", &Player::checkuse },
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{ "LEFT", &Player::checkturnleft },
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{ "RIGHT", &Player::checkturnright },
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