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Added StoppedNotify()
This fixes scripts waiting for another executing script which fixes Actor being stuck on some animations
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@@ -76,6 +76,16 @@ ScriptClass::~ScriptClass()
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}
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}
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/*
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====================
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StoppedNotify
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====================
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*/
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void ScriptClass::StoppedNotify()
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{
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delete this;
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}
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/*
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====================
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Archive
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